tnsarun19911's Recent Forum Activity

  • Sir ,

    I successfully made a game and published in android using cocoon js , but as i added "physics behavior" to an object in it ,it fails to display on-screen , black screen flickers , i have used version r139 , with box2d web physics engine.How can i solve the problem , will re-making the game in later versions with cocoon js native as physics engine solve this problem .

  • Sir ,

    I successfully made a game and published in android using cocoon js , but as i added "physics behavior" to an object in it ,it fails to display on-screen , black screen flickers , i have used version r139 , with box2d web physics engine.How can i solve the problem , will re-making the game in later versions with cocoon js native as physics engine solve this problem .

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Sir,

    I used cocoonjs export ,tried to run in android ,developed the game in version r139 ,which uses "webbox2d" as the physics engine , the applications without physics behavior are running well , but the screen flickers (and the app does'nt load) wen physics behavior is given to an object in the games ,will using later versions (with cocoonjs native engine as physics engine ) solve the problem.

  • I am facing similar trouble, i used cocoonjs export .I developed the game in version r139 ,which uses "webbox2d" as the physics engine , the applications without physics behavior are running well , but the screen flickers (and the app does'nt load) wen physics behavior is given to an object in the games ,will using later versions (with cocoonjs native engine as physics engine ) solve the problem.

tnsarun19911's avatar

tnsarun19911

Member since 5 May, 2014

None one is following tnsarun19911 yet!

Trophy Case

  • 10-Year Club

Progress

10/44
How to earn trophies