So here is my event and layout
Explanation :
1. The black sprite is the "camera" which whenever I touch left/right side of the screen, this sprite will move and it has scroll to behaviour also set to invisible
2. The Green boxy sprite is the character which must be chased by the screen, this sprite will move automatically
Now the question is, this thing works well on HTML5 preview using Chrome, Opera and FF but when converted to Android via Ludei CocoonJS, it's laggy and the auto movement is not working well, sometimes it stucks on the platform
Any suggestion? Thanks in advance