surfin's Recent Forum Activity

  • Sorry for the late reply. The second method you gave me is just what I needed. I just have one small problem. If the variable is set to less than 22.5, it rounds down to 0. I would prefer if it would round it to 360 instead.

    Here's what I made.

  • I am trying to make an input sequence similar to the combos used in fighting games. However, whenever I input using the joystick on my controller, it doesn't input the way I'd like. For example, if I tilt my joystick upright, I would like it to input it as "upright" but instead it thinks "up" and "right" as if it was two inputs.

    Here's the code I have so far:

    Also, "ControllerDeadzone" is a local variable. Its set to 50.

    Thank you in advance.

  • This helps me a lot actually, thanks!!!!

  • Heya, I'm trying to figure out how to use the mouse to apply forces to objects. For example, if I were to drag an object with the mouse and jerk the cursor across the screen, then releasing the mouse button, causing the object to fly across the screen.

    Any help is appreciated. :p

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  • yeah probably a long shot but im curious if MIDI controllers work as functional inputs for construct. any help is appreciated.

  • Yes!!! This is exactly what I mean. Thanks a million. :)

  • Hey so I've browsed through a couple of examples of first-person shooters but all of them use the left and right keys to look around in a 3D perspective. Instead, I want to look around using the mouse like in Minecraft or in pretty much every FPS on PC. Any idea on how to do this? Thanks in advance.

  • Thanks!

  • I figured out to start and stop recording but I have no clue where to download the actual video.

    Thanks in advance.

  • I'm trying to use a Construct 2 addon in Construct 3 but obviously it doesn't work. I discovered this converter but I have no idea how to work it. So could someone please explain how to work it or even convert the addon for me? Thanks in advance :)

  • Thanks guys! I'm pretty new to Construct and just programming in general. But when once I've gotten the hang of things I'll definitely come back here for reference :)

  • So after finding out about the multiplayer feature, I was just wondering how far it could go. So what would be the maximum amount of people that could join a single room?

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surfin

Member since 25 Aug, 2020

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