BigEplayer's Recent Forum Activity

  • I tried it out and it's great! Although, I'm currently creating a 2D game that's not top down (like Mario). How would I go about doing it for that type of game?

  • Thank you so much for the response! Your second method seems very promising to me. However, I'm still new to construct so ill probably go read up on how to use arrays.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I'm currently really confused on how I could select a tile ID from a tile map in order to modify it for all tiles with that specific ID. Lets say when I hover over a spike tile in my tile map it says the tile's ID is 183. For that specific tile, I want an instance variable Boolean (dangerous) to go on. If that Boolean is on for a tile, I want that tile to destroy the player. I only want this Boolean to be on for tiles with the ID from the tile map of 183 (the spikes). How do I do this? Is it even possible to do with a single tile map?

    I haven't found any way to modify all objects according to their tile ID, or even use tile ID from the tile map for conditions in general.

    Tagged:

BigEplayer's avatar

BigEplayer

Member since 22 Aug, 2020

None one is following BigEplayer yet!

Trophy Case

  • 4-Year Club
  • Email Verified

Progress

5/44
How to earn trophies