yanyandd00's Recent Forum Activity

  • it will create one times or more times ?

    i just want the sprite go out will create a new sprite

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  • I want to make the 3d shape have a transparent channel, and when I made the crossgrass, I found that one piece was blocked.

    But what is painted in the box is a large area that is transparent

    Adjusting the position of the Z axis can achieve transparency, but such a workload is very large

  • This plug-in has an option to stop when it encounters a solid, but once this event is used, the plug-in can't be used again. How to deal with this? I want to be able to run this plug-in when I trigger the move again, and stop when I touch the solid.

  • If there was one elf sprite, the easiest solution would've been creating a container with the healthbar.

    With multiple sprites I suggest using the new scene graph feature.

    On Elves Created -> create a healthbar and add it as a child to the elf. When elves' health changes, pick child instance of the healthbar and update its width.

    I know this, but my game is a turn-based plus strategy type, which is not very suitable for fighting games.

  • Another question, I use different elves, they are all in the same family. I want to place a health bar on their heads after they are created. I use the same resource for this health bar. How do i set up their relationship

  • thanks i will try it

  • I want its background to be dark red and the value of the progress bar to be green

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  • I know how to make this. At present, what I want to do is that different monsters have health bars, but when the health bars are composed of three pictures

  • this is progress bar

    i don't know how chance is in c3

  • I hope to modify the color of this blue picture and the white background picture below

    How should I write it

    css style just use for like this

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yanyandd00

Member since 19 Apr, 2014

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