I'm still having some trouble sorry...
Ah okay thanks
dropbox.com/s/unos84rdck9uv56/Movement.c3p
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I tried that. Now it just appears to be crashing.
My bug things arent eating. Also if anyone feels generous enough to tidy the code a little I'd greatly appreciate it.
This isnt really a how do I but idk where else to put it. I was wondering if anyone knows how I can fix this. The game works fine on it's own (well it has some glitches, thus why I was using the debugger) but once i open the debugger it crashes at exactly 2.5165686666766804 seconds. I dont see what would cause this crash. Any ideas as to what it is? I've tested it out on mobile and it crashes. Just tested it on PC and it crashes as well.
Is there an example of how to do this?Would there be a way to make the message display at a certain time?
So basically i want to be able to send a message (like an in game chat ig) would this require the multiplayer plug in? It would only need to send 1 message a day and doesnt need a username or anything.
I ended up getting it working using this.
replace(Cards.ObjectTypeName,"card","")
I probably wouldn't have been able to do it without you guys.
I dont understand why the letter s is being used?
Okay so that works. Now is there anyway to subtract a word from a string? It says I can't subtract string on string. I want to remove the word card from the variable
Oh I thought that would store the objects type. Like sprite, tiled background, array ect
Member since 3 Aug, 2020