DreanSan's Recent Forum Activity

  • It's create object array.at("random_chibi"). remember "random_chibi" is just a number.

    yeah a number linked to link it with the array since the frames of my sprite are 10 from 0 to 9 so array value = 0 is set to a frame as i mention above.

    sadly its not creating a sprite T_T

  • 1.First on you play console under game services setup your game with correct package name and signature and verify.

    2.Then go under testing section and add a tester by default your mail-id will be set only with that mail-id you can login into play games.

    3.Build a signed apk with same signature and test it on your android smartphone.

    Also make sure you correctly used the Google Play in event section in construct3 you've to di the sign-in on start of layout

    ;)

    Thanks

    also i have a question is console.developers.google.com Credentials and OAuth consent screen a must ? because i have done the Credentials but the OAuth consent screen is a problem i dont have a website.

  • 1.First on you play console under game services setup your game with correct package name and signature and verify.

    2.Then go under testing section and add a tester by default your mail-id will be set only with that mail-id you can login into play games.

    3.Build a signed apk with same signature and test it on your android smartphone.

    Also make sure you correctly used the Google Play in event section in construct3 you've to di the sign-in on start of layout

    ;)

    Thanks

    it says Authorization Error

    Error 400: invalid_request

    Storagerelay URI is not allowed for 'NATIVE_ANDROID' client type.

    and on google game experience i got everything right OAuth 2.0 and Client Status published also the the App ID 100% the same and double checked it and still i get this error

  • Ok I have the app and I am clicking on the sign in button but it shows an error as I mentioned above 😣😣😣😣

  • I don't know why it's not working for you , are you working on construct2 ?if so you can use my plugin for play games Leaderboard(simplified) . Construct3 's Google Play plugin works only with Cordova build and version > 4 and set targetapi greater than 26.

    If you still have any issues do send me your android project file. :)

    Hope this helps ;)

    where can i test my google play signIn to make sure its working ?

    *because i am testing on construct 3 and its not working.

  • This usually occurs when you haven't publish your game in game services or haven't setup any testers.

    Check in publish section in Play console.

    ;)

    i did publish my game in game services but testers ?

  • What you described seems fine, there must be a problem with the events somewhere but noone can guess this

    dropbox.com/s/h2k8qivm1eeoc98/Untitled.png

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • another though, maybe you create only one character, but change it by changing the animation or animation frame?

    dropbox.com/s/h2k8qivm1eeoc98/Untitled.png

  • another though, maybe you create only one character, but change it by changing the animation or animation frame?

    thats what i did :) and each frame from 0 to 9 set.

    so picture one saved in the array as 0 and so on till 9.

    then Variable = 0

    Variable = floor(random(RanChibiArray.Width)).

    Create object from the Variable.

    Delete index from Variable.

  • > > You must link your app in Google Play console and verify its SHA certificate. Create a signed apk and check it out;)

    >

    > I linked my app and verified the SHA and made a leader-board in the game service then downloaded my signed apk and i got that error i never got to see google play sign-in screen in my app

    What's the error you got? mostly play games will do a silent sign-in, in this case, you won't see any screen asking for login.

    Also, check in play games library tab whether your app is there!

    Hope this helps ;)

    the error( Authorization Error

    Error 401: invalid_client

    The OAuth client was not found.)

  • Share the file if you want, I can debug it. Share something :D

    can you please make me a demo showing me the right way to do it ?

  • 2 days trying to do it, i need to shut down my brain XD

DreanSan's avatar

DreanSan

Member since 29 Jun, 2020

None one is following DreanSan yet!

Trophy Case

  • 4-Year Club
  • Email Verified

Progress

5/44
How to earn trophies