DreanSan's Recent Forum Activity

  • its really weird every tick added only for the platform and other things but the character is straight forward begins = 0 so create the main character otherwise if you go to character selection and choose a new character then that will be = 1 but both of them same problem.

    it was working fine but before i added animation and character selection.

  • The event that is creating you sprite must be running every tick, so check the condition that makes the event happen - the condition is staying true so it keeps creating more instances. Either add a "Trigger Once While True" to the condition, or structure it some other way so that it can only run once.

    or post your code so we can see what is going on.

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  • Hello I have few things for my games that I couldn't do so email me on blackworld088svv@gmail.com to discuss the thing that I need.

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  • hello if your still available can you please make for me 2 things email me please blackworld088qvv@gmail.com

  • You mean you have a shop and then a character select screen? It's more complicated than me just explaining how to do it. You can use global variables to decide if a character is locked or has been bought. Then on the selection screen you check if the variable is 0 or 1 maybe and that decides if you can select it.

    selecting is simple but global variables to decide if a character is locked or has been bought is kinda complicated. so if global var = 0 char not bought and if it = 1 then char is bought ?

  • Hmm I would ask why can't you do it on one screen/layout ?

    buy the character then selecting it ? i am not sure how to do it T_T

  • hello i am trying to set a price for each character then the player after buying the character he will be able to use it.

    so what i did was 2 layouts: the first one character sprites if you click one it will show you a menu yes to buy and no to go back, so for the buying part it will subtract 100 gold from your total gold and it is subtracting then to choose a character you have to go to the 2nd layout to select what you bought but how to transfer the character to the 2nd screen. also for the the first layout i am stuck i kept clicking yes to buy but the menu wont go away even though coded it like this (gold>=100)do this(set menu and the bought char invisible).

    *if there is a better way please let me know.

    thank you guys <3

  • In order for that to work you will need to save with local storage

    I really appreciate your help <3

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  • I'm not exactly sure what are you trying to achieve, but you can use a tactic like this to switch between layouts https://drive.google.com/file/d/1dpemx3kUp0zhMtIjIvehEEHOzf51OWav/view?usp=sharing

    thank you for your help <3

  • Add an array to your project

    On start of layout add all the names of the object types (your sprites)

    Start your layout with with the first object type name in your array and delete it from the array immediately. Use "create object by name" and use the name you popped from the array.

    do it until the array is empty

    Hope that helps

    cheers!

    even when i reopen the app they will be deleted right ? :) <3

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DreanSan

Member since 29 Jun, 2020

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