Globetrotter's Recent Forum Activity

  • Hi, friends. How i can do automatic set language in my Android game? I think, the best way - set global variable value on 1, 2 etc., and then create an appropriate texture. How i can take current system regional set for write this in global variable?

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  • Really depends on what you have going on. More description would be nice. What is this second layout loading? Lots of music? Sound effects? Graphics?

    Are you doing anything really code intensive? Have allot of physics events/actions? Pathfinding?

    Just spawn two type objects with behaviors Bullet and move from top to dawn. After cross layout border, objects destroy. One time in layout no more 5 this object. One object with behaviors Sine. No physics, 4 small *.ogg files. CocoonJS compilation.

  • After change Layouts, FPS down to 10-20. But after 10 seconds FPS become normal. I think, if change layouts will be accompanied load screen, FPS will not drop. How do it?

  • In my project 2 Layouts - main menu and game screen. Both Event Sheets NO connected. Second Event Sheets (game screen) includes next action:

    Every 15 s add +1 to Global Variable. But, if i run Main menu first and wait 15 and more second, after jump in game screen this Global Variable right away set +1 value. I'm traing specify reset Global Variable and set this variable to 1 after layout start - didn't help. This is bug?

    P.S. I hope. my English little fanny, because this is not translate)

  • hey, you're in luck, i just made this the other day for a friend.i know it's sideways, but you can extrapolate the system to implement it vertically.

    Yes man, this is perfect! I said to myself, if i fix this today, i'm go for beer...and i drink for your health too!

  • Hello all! My game – isometric scroller with top-dawn view. On background layers located one texture. I need infinity scroll this texture from top to dawn user screen. The upper part of the texture must be connected with the lower, providing cyclically rotating. Thx for answer..and sorry for my English))

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Globetrotter

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