eunyong1002's Recent Forum Activity

  • I don't get why you can't publish Wii U Games

  • "DON’T splash on my screen. I AM NOT A SCREEN! I’M A HUMAN! When it rains, this does not leave droplets running down the front of my vision. This is because I have a face, including a nose, chin and forehead. Concealed between these features are my eyes – two orbs that sit within the protective bonage of my skull, accompanied by the cleaning and dust-deflecting skinflaps of my eyelids. Were raindrops, or worse, splatters of blood, to become visible droplets in my vision, they would have to be on my eyes. I would respond to this by running around, screaming in pain and fear, clutching at my face and begging for help. You appear to be under the impression that I am a sentient monitor. Perhaps a screen mounted on top of human shoulders. I’m not one of these. I’m reasonably sure the character in the game isn’t one of these. So just perhaps can we please stop having splashes appear in front of our view? (Oh, and I’m also not a bloody camera lens, so can we also get rid of lens flare too? Kthnx.)"

    But Mario Kart 8 had it?

  • So if I made a game on the free edition of Construct 2, can we publish it do places such as the Wii U, iPhone, or Android with the price being free?

  • How do I walljump? I tried doing:

    If (player) collides with (wall) = double jump enabled

    But after it collides, the double jump is enabled forever.

    How do I set it so it only works when it's touching the wall?

  • But the character isn't moving

  • That didn't work.

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  • The auto runner template creates blocks randomly, but I would like to have the same one. And it can't go more than the windows size. Something like this:

  • I'm trying to make an impossible game, but there's something wrong. When I try to play it, it goes and stops and doesn't go forward. The .capx is in the attachment.

  • Can we see the capx?

  • Thanks, I used the template and it worked.

    I've got 2 more questions:

    How do I make a wall so the player doesn't go off screen?

    Because the game I'm making is like the impossible game.

    And,

    When I play it, there is some kind of invisible wall that doesn't let the player advance.

    The attachment.

  • So, when I jump inside the window screen, I get a smooth scroll, but when I go outside of that and jump, it's different compared to the one inside the window screen.

  • That also doesn't work. When the player jumps, it should go smoothly, but the screen just scrolls.

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eunyong1002

Member since 12 Apr, 2014

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