tonypond's Recent Forum Activity

  • There is a also a special condition to do exactly that. It turns a normal event into a triggered event. Check it out in the manual. It's called "Trigger once while true".

    Thank you, yes, i need read the manual again, more carefully

  • Try this

    Add a global variable name it "Play Once" to compare

    use above condition with another

    Mouse cursor is over porchicon

    Play once is equal to 0 then action play gamebutton

    set play once to 1

    Hope this helps!

    Wow, you are amazing brother! thank you Soooooooooo much, yep, i tried it and it worked!

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  • i dont know if this is a bug, i tried this in several construct2 releases, i want a sound to play only once when the mouse over an sprite, so i add a not looping aduio, however, it still loops until mouse leave the sprite.

    what can i do to fix this?

    Any help you may offer would be greatly appreciated.

  • Sorry, I've got no experience with multiplayer support.. I was just trying to keep your thread active and maybe clarify your needs to encourage someone more knowledgeable to answer.

    The only think I can think of in my complete lack of knowledge of the subject is to actually have all your levels actually built in one frame, and then you could teleport your respective players to the different locations within the same frame to create the illusion that they are in different levels. Make sense?

    Best of luck.

    -Mike

    Thank you Mike, i figured it out,

    just use the instance and room global variables,,we can make peole in different layouts. i think its pretty cool.

    but i met another problem, if host go to another layout, all get kicked, my solution is add acction on the "on kicked" condition.

  • can anyone help me? Ashley

  • So, you want players to be able to be in separate layouts?

    yes, and players can go to different layouts freely

  • um, you need read the tutorial again, peer dont actually do anything by itself, peer only pretend he is doing something in its own screen and tells host what he want to do, then host do for peer.

  • i am trying to create a simple multiplayer game, so far everthing is good except the go to layout thing.

    either peer or host trigger the "go to layout" condition, everyone is in new layout, thats not what i want。

    can anyone help me figure this out? Any help you may offer would be greatly appreciated.

    i figured it out

  • this is so amazing! awesome job blackhornet

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tonypond

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