SamRock's Recent Forum Activity

  • Hi Iolva,

    I know this is a closed thread. But can you tell me if you are able re-purchase "consumable" products using the PoneGapIAP (by cranberriesgame)? ALso does that plugin show you the prices for each product?

  • Any response from C2 team or Ashley? Or should I continue my looking for another IAP plugin?

    This one fix will help me (and many of us) maintain a single version of C2 file for 2 or more platform.

  • JamesXXXYZ will try this in my next update. However I would still need to create additional sprites/animation for rotated pose. one for each direction

  • Cherico Thank you!!

  • SamRock

    Playercharacter and vehicles only strafe? Enemies follow path? Check out my YouTube channel for isometric examples.

    JamesXXXYZ Unlike 2D games, on Isometric games we cant achieve smooth movements by just rotating a sprite. All movements have rendered and saved as separate animated sprites.

    Since I am mostly targeting mobile platform, I decided to keep it light on size and memory usage.

    Anyways thanks for the feedback.

    Also could you give me the URL to your isometric game? I can only see your 2D space game.

  • Here is the first trailer of my game "Last of the Survivors"

    Subscribe to Construct videos now
  • Hi All!

    *** LOADS OF NEW UPDATE RELEASED ON GOOGLE PLAY ****

    **x86 version released on Google Play! People with Tablets.. please check it out and let me know your experience! <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">**

    I am really proud to present my first trailer of my game "Last of the Survivors"

    Its an isometric based Survival Horror + Endless Runner. Please let me know your feedback <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    Google Play: https://play.google.com/store/apps/deta ... esurvivors

    Windows Store: http://apps.microsoft.com/webpdp/app/e5 ... 235edd611b

    http://youtu.be/d24LzXxraJQ

    [attachment=1:191fdq22]final01small.jpg[/attachment:191fdq22]

    [attachment=0:191fdq22]final03small.png[/attachment:191fdq22]

  • cranberrygame I am using your IAP and found that the store prices(Google Store) only appear if I had bought the product in the past,

    Could you please check if thats the case at your end too? I am following all the steps from your Sample CAPX

    ALso, can you please please bring Windows 8 IAP support to your plugin too??

    I am going crazy juggling between 2 IAP plugins :'(

  • Problem Description

    I wrote an article to fix the error occurring when your try to build your game on Intel XDK.

    https://www.scirra.com/tutorials/1376/f ... iap-plugin

    I added the official C2 IAP and built my game using Intel XDK. Was able to update it on Google Play store too.

    I add my IAPs already setup on Google Console and they worked fine with the PhoengapIAP plugin. That is, I was able to purchase the items and coins from the App.

    Now with the Official C2 plugin I am able to complete the purchases without any issues,

    However , the Prices are appearing only if you have bought the Products in the past! They dont appear if you didnt buy the item (Price appears as blank)!

    Secondly and the most significant issue is that there is no way to mark a "Consumable items" as "Consumed". After I purchase a Consumable, like a Pack of Coins, the Product gets locked and Google Store doesnt allow me to buy that pack again.

    I usually upload a sample CAPX to show what I am experiencing, but in this case, I am not sure how to reprod the issue, since it runs on the store.

    Attach a Capx

    Plugin Issue is on the Google Store

    Description of Capx

    NA

    Steps to Reproduce Bug

    • Create a sample Consumable IAPs on Google Store
    • Create a C2 project and add officail IAP plugin
    • Create button to trigger pruchase
    • Write events to handle Purchase of the consumable product
    • Export to Android and Build on Intel XDK (follow my article to avoid build error)
    • Sign and upload the APK on Google Store
    • Open App and click button to purchase consumable.
    • After successful purchase, try buying same item again by clicking the button
    • Google Play does not initiate the purchase again

    Observed Result

    Google Play does not initiate the purchase again when a consumable was bought in the past

    Expected Result

    Google Play should allow you to repurchase a consumable again.

    Affected Browsers

    • Chrome: (NA)
    • FireFox: (NA)
    • Internet Explorer: (NA)

    Operating System and Service Pack

    Windows 8.1 SP1

    Construct 2 Version ID

    R196.2

  • Thanks aroderick

    I tried the Offical IAP with Android and it works fine. However there seems to be a bug that doesnt populate Prices from the store

    and it doesnt "Consume" Consumable IAPs. They remain as Purchased products in store!

    I am creating a separate bug report for this.

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  • Ashley - that's not a plugin we maintain, there are very few we do, and they are all com.intel.*

    Can someone post the full build log of what the error is when using the C2 default IAP and the Admob plugin? We'll try to see if it's a bug in the plugin or both plugins requiring a common file (like android-support-v4.jar)

    Wow, you are from Intel!!? Nice to see you on the C2 forum!!

    As for the Build log, we only get the log that Lolva has share in the OP screenshot.

    I didnt see this issue with Admob Plugin.

  • People having issues building their game on IntelXDK using the Official C2 IAP Plugin, I found a fix.

    Here is how you can resolve and start using the official plugin :

    https://www.scirra.com/tutorials/1376/f ... iap-plugin

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SamRock

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