SamRock's Recent Forum Activity

  • SamRock Thanks! I did make all the graphics and interface myself.

    Neat! Very well made.. I love the Interface

    What are you doing for Monetization? And how is the response?

  • Beautifully made graphics and interface

    Did you make it all by yourself? Looks very professional for a second game!!

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  • I wanna know details of programs did you use, please especially in graphic.

    Hi there! I used Blender 3D for rendering the 3D models (Characters and animations, Vehicles, Weapons and levels).

    Mostly Photoshop for all UI stuff.

  • SamRock Hi! Great job! Question for you, how did you setup Chartboost and Adcolony in Construct? Did you use the Admob object or the iAd object? What did you use to create your APK? Was it Cocoon or Intel XDK?

    Thank yous so much! I used 's Video Ad plugins He is documented all the steps required to setup the Ads and call them from C2. Its very simple. If you have used Admob plugin then this should be very familiar to you.

    I used AdMob. Not sure if iAd will work on Android. Or Does it?

    I used Intel XDK for building the APK. Let me know if you have any more question... love to help fellow devs

  • Ashley, will teh WIndows 10 updates only include changes in the pubCenter and IAP plugins?

    I read MS has introduced Video Ads & Interstitial Ads in pubCenter. It will be great if Scirra team can have these basic plugins ready for stabel version. Also as you work on the IAP plugin, request you to include IAP consumable feature

  • I think the Admob plugin should be able to show ads on Amazon platform.

  • Ashley

    I dont own a Amazon device and am only counting on the Amazon App Test feature. Will C2 IAP work with Amazon app store if I follow all teh steps I did for Google, like setting up the items,

    calling Add Product,

    Request Store listing

    Tracking various IAP features like Purchase, Consume, Restore?

    Since I use lot of Consumables within my game, I interested to know Consumables will work.

  • do you have a solution for adding ads to the "Windows 10 app" ?

    Does the existing Pubcenter plugin not work here?

  • Are you using Build 10240? The latest release? If so, then that's pretty much the RTM (Release to Manufacturing) and it's the closest thing that will be released on July 29th. I haven't tested any games under Visual Studio 2015 yet, but I'm pretty much excited about releasing to Windows 10 platform. I have alot of games waiting for it. As far as I can recalled Web Audio is better on Windows 10's Edge compared to Internet Explorer.

    Yes I am on Build 10240. One more day for the Windows 10 and VS 2015 to go public. Yes! Edge has all the latest Web Browsers specs that we have in Chrome and FF. Also much faster than Chrome.

    I am super excited for Windows 10 release. Just hope VS 2015 Community Edition allows us to test the App on Windows 10 Phone Emulator

  • That's the only version of Visual Studio 2015 for people like us. VS 2015 RC was basically the Release Candidate, but now it's renamed to Community and yes there's a Windows Phone emulator.

    Also..

    [quote:1qze8vbv]Note: VS 2015 Community does not support developing for Windows 10 until July 29. Continue to use Visual Studio 2015 RC until July 29 if you are developing Universal Windows apps.

    Hey thanks a lot!

    I am on the Windows 10 Technical Preview right now. I think on previous versions on Windows you needed to have atleast Pro edition inorder to use the Emulator (with HyperV). So I am not sure if the tech preview or editions that we all will be getting for free will allow us to use the Emulator. Do you have any information on it?

    I am dying to release my game (link below) for Windows

    Win8 has huge Audio issues due to which I totally dropped the plan. Having really high hopes for Win10

  • The new Microsoft Edge browser is a lot faster. It's pretty close to Chrome's performance now.

    To build the game, would the VS 2015 Community edition suffice? Will we be able to test it on a Phone Emulator?

  • Ashley, please! We need consumables in IAP!

    Ashley, yes we really need a IAP plugin that can handle "Consumables". I hope its added to the new "Feature request" for next build

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SamRock

Member since 7 Apr, 2014

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