HuaHero's Recent Forum Activity

  • Just to add on, i know there's a lot of tuts about having tiled background but i'm not looking into that but as a single large tall sprite as a background scrolling upwards

  • Hi guys,

    Need another help, i have searched on the different threads listed in the forum about having background scroller.

    I managed to do something like this which i believe will work with a bigger sprite but i have an issue.

    we.tl/cdgg9SJazu

    My player cannot move out of the initial play area, if there anyway to free up the play area scrolling upwards but yet not having the player going out of bounds?

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  • RamPackWobble

    Thanks a lot for these, i will set this thread as solved for now while i take the time to go through all that as been provided in this thread. So far everyone's been really helpful and i'm thankful for that guys

  • Hi Karsten,

    Like you i'm very very new to construct 2 as i have zero programming knowledge.

    What i did as suggested by the helpful peeps in this forum is that do some tutorials first and you will be surprised by how much you will learn.

    For me i went through the tutorials first then i went and study the multiple different templates which comes together with construct 2, once i have decided on what type of game i wanna make i started and work on it.

    And as suggested by the peeps here, try and start off do some development for your game, if you do run into problems, so take a screenshot or post your capx to show that you are trying and you would like to make this work and help will surely come.

    And keep reading the forums, as some peeps will ask the same questions as you will once your development is underway, then download the different capx files which is often posted here. You can refer to them and add them into your game.

  • RamPackWobble

    Sorry not able to download your capx, says it's missing

  • Human

    sielxm3d

    I have tried number 1 and 3 suggested by Human 1) works but 3 doesn't seem to work for me. I have tried the below and what Human has suggested but the bullet doesn't stay when spawned then move after X seconds.

    I have not tried 4) as suggest by Human yet

  • RamPackWobble

    This is really interesting, i'm trying to understand the logic and code behind all of those but i can't seem to match any. Sorry as i do not have any programming knowledge and all these seems very foreign to me.

    Will changing any of the numbers create a different pattern?

  • Human

    Thanks for the advice, let me go test out all your solutions and i shall report back

  • Hi Human,

    Thanks for the tips, will go try it out later.

    For point 4 its something like timed scripted thing whereby for example i want a sprite to fire a rifle 4 times then switch to a shotgun and fire 4 times then finally switching to a crossbow and fire 4 times.

  • bump for other solutions

    point 2 is solved. Anyone?

  • Hi,

    Is this what you wanted?

    we.tl/QRzfr1MhOK

  • I added in one more question under number 4. Hope i can get some answers, can't wait to finish my game

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HuaHero

Member since 2 Apr, 2014

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