dhillyard's Recent Forum Activity

  • I have attached a really simple demo of how to achieve this if you require anything else let me know.

  • You could put the up and down animations in one called attack and loop it while attack button is pressed. As for health system. Just use an instance variable and subtract on each hit..

  • Hi Jeremy. The easiest way I have found is to use the plugin Clay.io this creates an automatic link to Facebook friends. And the you can create high scores or wall posts etc.

  • You need to use the new version 2.0 of cocoonjs plugin. Its on Ludei website but I can't get it to work. Just get errors in construct.

  • You need the at least a personal license to export the code for android or iOS testing.

  • Its hard to answer without seeing code. Upload CAPX and I will take a look for you.

  • Your client Id is quite difficult. You need to create an app linked to Google play services. Then it will generate a Client ID. Not much help I know but its not as simple as looking for a number.

  • You can't test directly from within construct. You need to use cocoonjs launcher from the Play Store or Intel App Preview if using crosswalk.

  • Just use an expression of when sprite is x number of pixels from another sprite. Change size. Drop me a PM if u have issues will create a CAPX for u.

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  • Did you figure anything out. I have got the exact same issue. Spent days trying to solve it. Still haven't!

  • I am making a racing game in multiplayer. I have got the majority working well but cannot figure out how to make each players screen scroll to their own instance of a sprite? The scroll behavior doesnt work as there is more than one instance? Any ideas? Thanks

  • Is there a simple way to stop sprites colliding with eachother when they are on different layers. i have two physics objects that i dont want to collide with eachother but i cant seem to find a way. Thanks

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dhillyard

Member since 31 Mar, 2014

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