I have to purposely download r166 beta to view it, however, what I need is to use the Gamma orientation, as the game has to tilt horizontally, and I've tried setting Set vector Y or simulate platform Left, both don't come out the result that I wanted, what I want is something like you pour a water from a kettle, the more angle u tilt, the more water pours, same goes to the game, more tilt = more acceleration/speed
Let's wait 166 p. That what are you talking about- I decided that the second action conditions (Beta, Gamma) - set speed.
But i still don't understand how set acceleration and set decceleration are working