shukra's Recent Forum Activity

  • O! Hi, thehen, i have seen today your post ( known ava) about this issue.

    Glad to see you here and get the information.

    But what do you think about: I noticed that the examples from tizen sdk ( sensor ball) not so much heated up phone like games from Construct 2

  • AND

    another game app (html5) from SDK Tizen does not so overheating the phone

  • Silverforce, yes, you are rigth - grafic chip.

    But debug shows 2-10% of processor work

  • We found out - it's the video card, not the processor (2%-10% only)

  • Game heat up phone (samsung OS - TIZEN). What could it be? Games with OS - TIZEN not heat up phone but game designer from C2 - heat it up.

  • up

    ok simply SAY me how i can continue work with C2 files ( without C2)

  • How can I connect the phone to vibration in the game from C2? Tizen OS, i have emulator est.

    What do you think?

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  • 1.I have asked

    /forum/viewtopic.php?f=147&t=101499

    /forum/viewtopic.php?f=178&t=101603

    but i did not got the answer for a problem

    2....

    3. I don't see things that you told me

    /manual/114/mouse

    4.. Setting speed to 50 will set speed for the direction the object is facing, hence why always to the right

    i don't understand why really.

  • Thank you for good advice, but there are not Touch object. I did one new clear project.

    My real goal is have normally accaleration work for ball game on mob device. But it work very strange ( Touch-Simul. Cont.-8Direct).

    Then i made that simple project with mouse ( keyboard work is right) - it does not work too.

  • Problem Description

    ____ A concise description of your problem here ____

    NOT WORK THE FOLLOWING RANGE:

    MOUSE - ON KEYDOWN--CLICK (ALL DIRECTION EXEPT RIGHT) - SPRITE

    • 1. SIMULATE CONTROL (ALL DIRECTION EXEPT RIGHT)
    • 2.SET SPEED ( ANY NUMBER).

    I have long sought to this on my simulator and using object Touch ( with Simulate control,of course).

    When I replaced the Touch object by Mouse and Keyboard ( both, and separately) and created a new project for testing, then i found that the second action (set speed - px. per sec., the first action - direction - right, left,ect) - set speed work only in one direction - always in right direction, and sprite move only right directhion ignoring that i click on left ( and middle) buttom of mouse.

    Attach a Capx

    ____ Upload a Capx to this post ____[attachment=0:1cuwqwxg][/attachment:1cuwqwxg]

    Description of Capx

    ____ Concise description of what this CapX does ____ sprite goes in 4 direction by control mouse or keyboard

    Steps to Reproduce Bug

    • Step 1click Run
    • Step 2 click on left button of mouse first or middle button mouse
    • Step 3 etc.

    sprite allways move in right direction.

    Observed Result

    ____ What happens? ____

    but sprite goes to the right direction again with some vibration.

    Expected Result

    ____ What do you expect to happen? ____

    expected result - when i click on the lef to of mouse button - sprite must move to the left direction, when i click on the middle buttonof mouse - sprite must move to the up direction

    Affected Browsers

      Chrome, Mazilla
    • Chrome: (YES/NO) YES
    • FireFox: (YES/NO)YES
    • Internet Explorer: (YES/NO)

    No

    Operating System and Service Pack

    ____ Your operating system and service pack ____

    Windows 7 64 SP1

    Construct 2 Version ID

    ____ Exact version ID of Construct 2 you're using ____

    163r AND 167.2r(64-bit) ( same result)

  • izicial, it's a good advice, but Physic - don't have Simulate Control!

  • NOT WORK THE FOLLOWING RANGE:

    MOUSE - ON KEYDOWN--CLICK (ALL DIRECTION EXEPT RIGHT) - SPRITE

    • 1. SIMULATE CONTROL (ALL DIRECTION EXEPT RIGHT)
    • 2.SET SPEED ( ANY NUMBER).

    `

    I'm a beginner, make the game where a user control ball by inclination ( tilt, for mob. device, OS Tizen).

    I have long sought to this on my simulator and using object Touch ( with Simulate control,of course).

    When I replaced the Touch object by Mouse and Keyboard ( both, and separately) and created a new project for testing, then i found that the second action (set speed - px. per sec., the first action - direction - right, left,ect) - set speed work only in one direction - always in right direction, and sprite move only right directhion ignoring that i click on left buttom of mouse ( i make set of keydown, of course, you can see it on screenshot).

    Is it a BUG , or my mistake? I think this can influence on Touch control similarly.

    here is capx file

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shukra

Member since 25 Mar, 2014

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