How do I adjust physics depending on framerate?
In Stepping Mode : Framerate Independment, objects interact differently depending on the framerate.
- 60 Fps, I can move a heavy obstacle with character
- 40 Fps, I can´t move a heavy obstacle with character
Without Stepping Mode, game show on slow motion.
I read this:
https://www.construct.net/en/tutorials/delta-time-framerate-2