MoonMonky's Recent Forum Activity

  • What happens after replacing the Greenworks files is that Browser: Close will turn off the game but the window itself will remain. This happens on both Windows OS and Mac OS.

    Any ideas about this?

    Current Version: 0.52.0 using Construct 2

    I used the same version (0.52) and I don't have this problem at all. Nor win neither mac exports.

  • Ok I just translated it and edited it so that all personal infos and passwords were removed.

    PLEASE let me know if I forgot to delete any kind of connection info.

    https://www.construct.net/en/tutorials/sign-notarize-nwjs-export-mac-2735

    Wao! A complete tutorial!

    Thank you for your sharing ACCES-Mathieu! That's amazing :)

    I'm attempting to sign my .app (step n°4 in your tutorial) but nothing happens when I run the command "python build_mas.py -C build.cfg -I "./YourAppName.app" -O "YourAppName.signed.app".

    I replaced all the fields with the correct names of course.

    That's the output of the terminal (nothing).

    Any idea on where I might have been wrong?

    Thank you for your patience!

    Cheers

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  • Please do not do this privately. It would tremendously help if the entire process was explained in a place that's open to the public.

    I want it to be public! Absolutely!

    It was not a private request for a private answer. Just private money lol

  • Hi MoonMonky,

    feel lucky that I read this because you didn't tagged me and I'm not always checking forum posts.

    I just made a quick test-sign with my signing method and it worked.

    Unfortunately, the signing method kinda evolved since this message with the help of a real developer. And even if some files are still used, NWsign.sh for example is not used anymore. I'll try to find some time to retrace what has changed in the process.

    cheers,

    M

    Hi ACCES-Mathieu!

    Wao, I thought that a quote was enough for a notification!

    I thought that the process must be evolved as Nw.js continue to update.

    If you want to explain how to do it would be amazing!

    I can't find anyone on web who explain how to sign a Nw.Js exported file clearly.

    I can offer you a coffee via Paypal if you'd like, just pm me ;)

    Cheers

  • Guys, I thought I'd share with you the best signing and notarizing method for MacOS, since it's now the only way to distribute your apps on Mac.

    I found it right here https://github.com/nwjs/nw.js/issues/7117#issuecomment-581738908.

    You have to create a NWsign.sh file that contains this code :

    You just have to change the two first const

    1. with your app's path

    2. with the Developer ID Application of your developer.apple.com account. (you have to have this certificate installed in your mac keychain.)

    Then create another file :

    Place it in the same folder and name it "neededToRun.entitlements"

    Once it's ready, go in the terminal and launch the NWsign.sh command.

    And VOILÀ your app is now signed and ready to notarize.

    If you need further help (on notarization for example), feel free to ask.

    Cheers guys !

    Hi Mathieu!

    Thank you for sharing this process with everybody! I found it really useful since look like a lot of Nw.Js exported files must be signed. Not just the .app itself.

    I'm trying to run the "NWsign.sh" on terminal but every time I try I get "command not found".

    Do you know if right now something is changed in the whole process?

    Maybe it's just a personal error, btw after tons of trials I can't find where it could be.

    Thank you for your collaboration in any case.

    Cheers

  • steam overlay works on 8bitboy game. this game made with construct2.

    https://store.steampowered.com/app/296910/8BitBoy/

    The NW version of the game

    node-webkit v0.9.2

    node.js v0.11.9

    Chromium 32.0.1700.107

    yes very old version (year 2012)

    it doesn't work on any of the new versions.

    Thank you for your clarification.

    I hope once NwJs could fix this problem.

  • > Hi there,

    >

    > What about Steam Overlay Feature on Mac exports?

    > I can't manage to get it work correctly.

    If none of the mentioned methods work, I can't really help. I have no experience with MacOSX and NWjs support for their latest OS architecture is still experimental at best.

    Thank you for clarification!

    I will live with this problem while NWjs will fix this with future updates.

  • Hi there,

    What about Steam Overlay Feature on Mac exports?

    I can't manage to get it work correctly.

  • Hi there,

    What about Steam Overlay Feature on Mac exports?

    I can't manage to get it work correctly.

  • The post is going down on the forum. Up!

  • Hi guys!

    I checked for all the forums posts about the topic argument but I didn't found an answer about that and I can't manage to get it works.

    Is it possible to show Steam Overlay on Mac exports or not?

    If yes, how to manage it?

    Thank you guys!

    Tagged:

  • Hy guys. It ends up was just my mistake in setting the root content folder.

    Post can be closed.

    Thanks to Eren in trying to help me!

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MoonMonky

Member since 2 Mar, 2020

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