Hey everyone! I have a set of events that create a Head object and Segments that follow way points. The interesting thing is that they fire perfectly when the Head is hand placed on the layout, but any time I try to create it using the system action it simply refuses to create the segments. It's starting to get very frustrating.
Here is all of the code for the Spine enemy:
And a video of the issue. As you can see, the first Head instance is hand placed on the layout and runs as intended. Every instance after that is created by System>Every 15 second> Create the head (which in turn is supposed to create the segments, etc.)
https://youtu.be/pDV40-VpQrk
Any ideas or help would be appreciated.
I also ran into in issue where it says that certain instance variables are <varied> when there is only one instance of the object in question. (I even deleted it and received the warning that it was the only instance, then recreated it)