garymocock's Recent Forum Activity

  • This is my GTA Simulator. only work on this for about 3 days now. Please leave feedback but remember i am still working on this and i will have all my own custom content

    Take a look and enjoy

    Also my Google play store apps made using Construct 2

    https://play.google.com/store/apps/developer?id=G.J.Mojo+Studio&hl=en_GB

    Thank You

    G.J.Mojo Studio

  • cheers dude. ill give this a try

  • Hi, is there a way to save a CanvasSnaphot onto a mobile phone? for example if using the web camera feature?

    Also is it possible to share these images directly with facebook and twitter on our mobile/cell phones?

    Help would be much appreciated.

    Thank You

    Gary.

  • I try to upload my game to the arcade just like I have done in the past. except when I select a .zip file to upload it only gives the cancel option no upload options...

    Please help Thank you

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  • Ok thank you seems to all be sorted now. Thanks again

  • Server Error in '/' Application.

    Invalid object name 'dbo.v2StoreWishlist'.

    Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code.

    Exception Details: System.Data.SqlClient.SqlException: Invalid object name 'dbo.v2StoreWishlist'.

    Source Error:

    The source code that generated this unhandled exception can only be shown when compiled in debug mode. To enable this, please follow one of the below steps, then request the URL:

    1. Add a "Debug=true" directive at the top of the file that generated the error. Example:

    <%@ Page Language="C#" Debug="true" %>

    or:

    Theres more do you want all the text or is this comman?

  • Work together on a small completed project I made in my spare time. work as a team and share ideas to make this game more exciting and user friendly?

    https://play.google.com/store/apps/deta ... untAdverts

    with little time right now to fully concentrate on one thing. I would love for others to help and we can all create a game together? start a team?

  • Hey, thank you for your input.

    While in construct 2 there are never any problems. but when exported with Cocoonjs it seemed to open the flood gates with bugs.

    I will work on it and make it more exciting to play and also add some instructions.

    I thank you for your feedback as I want to make games like everyone else where the user is happy and loving the game. I am not in any way an artist.

    I would love for a member of construct or a member with good experience to help with the game and share ideas. could make something a lot more interesting.

    I work on my own in my spare time. busy little life so little spare time.

  • Love your work mate. Keep it up!

  • Will be releasing my game on scirra soon. Keep an eye out and stay tuned!

  • https://play.google.com/store/apps/deta ... untAdverts

    https://play.google.com/store/apps/details?id=com.gjmojostudio.MXstunt

    Works best on newer mobile phones. Enjoy this addictive motor bike game.

  • Hi, I recently used a plugin for construct 2. the plugin was 'car physics' to enabled side view physics into a car. It all works fine until I compile with Ludei's cocoonjs. I try to run the car and get errors associated with the car physics.

    As follows are the error code I receive on cocoonjs lancher:

    JavaScript Exception ( Tag:'requestAnimationFrame'): TypeError: undefined is not a function

    at behinstProto.CreateSideViewCarPhysicsInstance (c2runtime.js:35778:26)

    at acts.CreateSideViewCarPhysicsInstance (c2runtime.js:35709:304)

    at Action.run_object (c2runtime.js:14174:10)

    at EventBlock.run_actions_and_subevents (c2runtime.js:13657:38)

    at EventBlock.run (c2runtime.js:13630:9)

    at Runtime.executeSingleTrigger (c2runtime.js:10919:10)

    at Runtime.triggerOnsheetForTypeName (c2runtim

    Does any people out there know a way around this? or know the problem?

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garymocock

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