mariogamer's Recent Forum Activity

  • Hi guys, from what I understand phiscs and solids should not be mixed.

    I made my platform become inmovable as phisic...but my player car that has pinned several sprites on it, has a strange behavior.

    My need:

    I have a car that drives on platforms...but there are a few barrells that I like to push realisticly if my car hits the barrells...what do U guys suggest ? I like some simple sollution if that is possible:)

    thanks

  • thanks I will try that

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  • I see

    AAASSHHLEYYY we need ur help !:) can U give us a few tips ?

    thanks

  • What would U guys suggest to have a large gradient sky ...if I make a gradient 1pixel x 200 pixels...and trech it...it would be still to heavy if I go to cover huge layouts...did I understand that correctly ? how would u guys manage that ?

    thanks to all

  • I mean if I make only many smale sprites...can the big layout size still be ok ?

    thanks

  • Thanks guys...

    to Ashley: ok the image size I understand is totally crazy...but the layout size , is the size relevant for memory ?

    thanks

  • HI GUYS, I have a huge layout 10000x20000 pixels....If I would like to have a biiig moon as background image with a slow parallax scrolling...what should I do now ????

    Shall I do a photoshop blury moon of 1000*1000 and strech it ? will a streched image slower my game ????

    Is that layout size something crazy ????

    thanks

  • thanks a lot I will try....

    I made a HUUgeeee layout...and when I tried the first time the parallax...my layer was even not visible...it was faaar far away

    thanks

  • Hi guys, as soon I use parallax scrolling for a layer, the position of my backround during the gameplay is shifted from the real one that I see in the working place...how can I position in this way precise elements ? Its almost a matter of good luck in that way :/

    any suggestions ?

    thanks

  • ok thanks

  • ehm...is there somwhere a capx sample for the action ?

    ...to pin "on beginning of layout" is that ok ?

    thanks

  • I pinned a square on top of my player sprite assigning to id the sctoll to behavior. That was not that smooth as movement.

    What is the system scrollto action, is it not the behavior ?

    thanks

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mariogamer

Member since 15 Mar, 2014

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