Hi guys, from what I understand phiscs and solids should not be mixed.
I made my platform become inmovable as phisic...but my player car that has pinned several sprites on it, has a strange behavior.
My need:
I have a car that drives on platforms...but there are a few barrells that I like to push realisticly if my car hits the barrells...what do U guys suggest ? I like some simple sollution if that is possible:)
thanks