SiriusCG's Recent Forum Activity

  • Silly question, mostly because I'm not totally familiar with this compile cycle, but are any of these problematic devices running ARM processors? ARM is generally the more prevalent in mobile devices.

    [quote:2l2bcnwq]For Android, ARM is the de-facto standard and this leads to a problem for Intel and MIPS. Although Android uses Java as its principle programming language, it also allows programmers to take their existing code (in C or C++, for example) and create apps. These “native” apps are generally compiled for ARM processors and not always for Intel or MIPS. To get around this Intel and MIPS need to use special translation software which converts the ARM instructions into code for their processors. This of course impacts performance.

  • My wife is a graphics artist. She does it. I don't ask how ...

  • You can set up a server and configure it as a "localhost" on a LAN. I can't post the URL due to lack of rep. Just Google "localhost server" and you'll find a very good YouTube video on the subject. Not knowing about your OS version or LAN specifics, I can't offer further advice.

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  • [quote:3tky8dub] ... and put ads in.

    That, right there, will keep me from buying your game and I'll inform my friends as well. Why? No offense to your personally, but I don't buy games to be assailed with ads. I buy them to enjoy the game. I see more than enough ads on a daily basis just surfing the web.

    Your game should stand on it's own IMHO. If it's good, then people will buy it and you'll see a profit. If it's not, then you can learn from the experience and improve your game, or your coding. The irony is this: if your game isn't selling well anyway, no amount of ads will generate any appreciable money for you. Ads sell on quantity.

    Cheers.

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SiriusCG

Member since 14 Mar, 2014

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