DarkJokerr's Recent Forum Activity

  • /

  • I'm not sure how to do that since it already says just .capx

  • The name of the file is swordThrow.capx, but the file type is autosave. Renaming it doesn't seem to help

  • I have a new issue now . Last night I stopped working on the test.capx file from before and started my work from the swordthrow.capx file. However when i downloaded it from Firefox I opened it with construct 2 but I did not save it to my computer. I got a ton of work done and I saved a lot, but this morning when i went to open the file it was nowhere to be found. The only traces I could find of it was the .capx.autosave file in my temp folder. When I try to open that I get a message that says "Error Document Empty. The file maybe invalid. Try checking the file in a text editor (Projects are saved in XML format).", but the file isn't empty and I don't wish to redo multiple hours worth of work. Also, it does not seem that Scirra will allow me to post files with the .autosave extension. What is the point of an autosave function if you can't open the files? If anyone has any experience with this sort of problem, please share it with me. I would really appreciate it.

  • No problem, you've already helped enough and I'll try that.

  • Thank You, that is amazingly helpful! I am just starting out with construct 2, and I tend to out think myself when it comes to minute details and general logic (whoops) so outside clarification is immensely useful. As for the Attacking animation.. I spent some time drawing my protagonist and was originally was using Spriter to make my animations. However due to an error on my part the images i have been animating turned out to be humungous when exported to construct 2. But the main problem was that when I exported my animations to Construct 2 I found that all of the body parts where thrown on top of each other in a pile, not structured like in Spriter. So i had to use spriter to chop them up frame by frame in order to use them. However since I was then working with a ton of frames I couldn't figure out how to make the axe an independent sprite. Nevermind.. I think I just thought of a solution . Nvm again, I see that you fixed the attack animation function. Also, why doesn't the screen on Layout 2 scroll to my player? That's all, thank you so much for your time, is there a way that I can give you more reputation or something? I'm new to this system.

  • Thank you, that sounds great!

  • Good advice, thank you

  • The fact that the Axe is referred to as a sword is confusing, I intend to change that I've just been negligent.

  • I think this should do it.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Whoops, it won;t allow to me post the link.. I will remove the plugin from the .capx and reupload it

  • No problem

DarkJokerr's avatar

DarkJokerr

Member since 13 Mar, 2014

None one is following DarkJokerr yet!

Trophy Case

  • 10-Year Club
  • Email Verified

Progress

11/44
How to earn trophies