How safe is this method?
I found an export bug that I figured out first appeared in v425 beta. I’ve reported it, but not sure when/if it’ll be fixed.
Fortunately, I don’t use betas, so I have a good project from just a few days ago made in 424.2.
Since then, I’ve made quite a few changes but have saved the project file as a new version 11 times.
I’ve used the above method using my very latest save (using 432.2) by changing savedWithRelease from 43202 to 42402
Everything, including the export, appears to work when using the v424.2 editor but I’m afraid something might break further down the line!
If there is any risk with this method, then instead, I’ll need to run a diff on those 11 versions and manually make the changes – not out of the question, but still several hours’ work.
Either way, I’ll then stick with 424.2 at least until either the bug's fixed or I’ve published a new version of my game.