piuuu's Recent Forum Activity

  • You could give your cursor the Flash behavior and use the event in the image below:

    [attachment=0:2915xwmp][/attachment:2915xwmp]

    Simply put, the cursor flashes for .5 seconds on, .5 seconds off for 1 second, then repeats.

    Thanks for reply

    but i want cursor should be append at end of each letter while writing like happen in notepad.

  • hi every one.

    I want blinking effect for cursor while writing in text object like does in ms-word or note pad.

    how to do that?

    Is any one knw?

    Thanks for reading.

  • I just gave you one general technique. You need to work out how to display them in the places you need them. Just calculate the X and Y for your requirements. Happy to help out more if you can't get it working. Maybe post another capx that you have tried.

    sure

    thanks

  • codah

    need more help

    now as per your code only one text get displayed for ever textbox.

    i am trying to do few update in your code but m not succeeded.

    i want different text for each and every text box & their positions should be one after another not in single line.

    Thanks

  • without a capx, I'll ignore the above.. if you just want to "create X number of textboxes for X size of an array" then see below

    [attachment=0:13m5qt2l][/attachment:13m5qt2l]

    Of course you could also have some pre-created text boxes and just move them into place, etc.

    hi codah

    thank u for capx

    it helped me a lot

  • What have you tried so far? Can you show a sample?[/quot]

    currently i have no capx ready.

    i have created array like shown in below image

    according to length of array , text box should created dynamically.

    if length is 15 then 15 textbox on screen.

  • hi

    i want to create textbox dynamically based on array no.

    if i am having array length 15 then 15 textbox should create.

    Thank u

  • There is no good solution (@piuuu - if that succeeded wouldn't it cause the canvas to fail to display at all? IE8 has no HTML5 support at all). Currently there is no good way to identify software rendered vs. hardware rendered WebGL in IE. We already use the "failIfMajorPerformanceCaveat" attribute in Chrome to avoid their software WebGL renderer, and I heard from an IE team member that the next version of IE will also support that, so it will avoid this problem. However until then sometimes IE11 WebGL mode will just be slower.

    sure itz not proper solution.

    but my client want my game should worked on IE 8.

    So i applied it and i worked for me.

  • Sventevith

    I faced similar problem with button cursor.

    put this code in head tag- <meta http-equiv="X-UA-Compatible" content="" ie="8">

    My button functionality wasnt work when it set button css as background -none .

    R u try to invisible ur button?

    if so then do it as opacity-0.

    Then all button functions will work.

    Hope it help u a bit.

    Thanks

  • i have made one E-learning game for my client.

    It not yet polished, but can wait to show u all.

    please review it.

    eduisfun.com

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  • wooooooow to good

    5 out off 5.

  • hello everyone.

    i am piyu from Mumbai (India).

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piuuu

Member since 11 Mar, 2014

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