Hi. I'm MrEikono, a young up-and-coming developer. This is my introduction.
(Luckily it's not like the last few posts. )
I love electronics, especially computers, and most of my time involves playing Steam games and incrementals. I first knew that I wanted to learn to code about four years ago. I spent months on end looking around the Internet for a good tutorial, to no avail. It seemed like I had nowhere to go, but I still pursued my dream.
About two years ago I received a book about the Python programming language for my birthday, and I promptly devoured it. The programs I made were extremely simple, but I still knew that it was only the beginning of my code. Then, about eight months ago I found Codecademy, which taught me how to code in HTML, CSS and JavaScript. I now had the power to create things for the web, yet I had no idea what to create.
A month or two after finding Codecademy, I was lurking around r/incremental_games one day (this was around the time I was just getting into the genre and playing games like Cookie Clicker) and found a tutorial on how to make a simple incremental game. I read through the tutorial, and parts 2, 3, and 4, and I finally knew what I wanted to create.
I posted my little game to the subreddit with a title that read something like "Coming soon: my games!" and was hated from day one. I got lots of downvotes, almost no upvotes, and everyone thought my game was a piece of crap. (I was a noob at coding! I don't know why they couldn't have given me a warm welcome!) The next post I put out got the same reaction. Someone even took every single word from the post and changed what it said, making me look like an idiot. (He got upvotes.)
This lowered my self-esteem. By a lot. I kept learning on Codecademy, never posting on the subreddit again, only looking at what others had made, for fear of being hated once more. (Everyone had forgotten about me anyway, so why even start?) I continued to work on projects, and the original incremental game made with the help of a tutorial stayed the only one with full functionality.
And now I get to the part where I talk about how I actually found Construct. With two or three unfinished games under my belt, I decided to take a break from coding for a bit and look into some of the first incrementals I played. One of them was called Pizza Clicker, and as I tried to open it up I went to a link that took me to its page on CodeCanyon.
Curious, I looked around on some of the plugins under the "HTML5" category, and I rolled over a box for a game called theLastBitcoin, advertising the traits "easy to modify", "made with Construct 2" and "endless gameplay". Once again curious, I looked up Construct 2 and was greeted by what looked like the most beautiful game-maker ever. I have since downloaded the free version of the software, and have yet to try it out, though I want to recreate my newest unfinished project with it. (Screw JavaScript, that just takes too long.)
I hope you liked my long introduction. Make sure to look out for new projects from me in the future.