jugger87's Recent Forum Activity

  • hi !

    I am getting build error when using appodeal (https://github.com/Tamplier/cordova-plugin) & cranberry both the plugin into my project

    I have tried these steps

    1) used appodeal only

    2) used cranberry only

    3) used both

    Result is

    1) success

    2) success

    3) build error

    pls help

    I have the exact same problem, it seems to be a problem using both plugins

  • Hello,

    First of all try to remove it and reinstall it. Make sure you delete C:\Program Files\Construct 2 folder before you reinstall it.

    Regards,

    Sergio

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Problem Description

    Expresion UserFolder from Nw.js is returning \\ instead of Users\katy.kaiser

    Attach a Capx

    https://drive.google.com/file/d/0B1Q_XD ... 1lTG8/view

    Description of Capx

    I've attached both capx and the exported project in nw.js. In my pc it works allright, but I sent it to a web that sells desktop games and they told me that the game didn't load. After some debuging we've find that in his pc the expresion UserFolder from nw.js is returning \\ instead of his real route (Users\katy.kaiser).

    She also has proved in one of his mate's pc and it also doesn't work.

    I copy here the response they've given me:

    Hi Sergei,

    I got the same error when I tried the 32-bit and 64-bit windows version (using the Run as Administrator technique). It doesn’t locate the proper folder (first button populates “\\” only) and doesn’t actually create any folders in my Users\katy.kaiser\AppData folders.

    The test version did function correctly on my Mac, however, so that’s good news!

    Kind regards,

    Katy

    Steps to Reproduce Bug

      Just click the button above, it should return users default folder in the textbox next to it.

    Observed Result

    \\ is returned instead of the real user's folder

    Expected Result

    Fill the text with the user's folder

    Affected Browsers

      Nw.js

    Operating System and Service Pack

    Operating System: Windows 7 Enterprise 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_ldr.160408-2045)

    Construct 2 Version ID

    227

    Nw version

    Nw.js v0.15.0.

  • Problem Description

    Expresion UserFolder from Nw.js is returning \\ instead of Users\katy.kaiser

    Attach a Capx

    https://drive.google.com/open?id=0B1Q_X ... VBJcG1lTG8

    Description of Capx

    I've attached both capx and the exported project in nw.js. In my pc it works allright, but I sent it to a web that sells desktop games and they told me that the game didn't load. After some debuging we've find that in his pc the expresion UserFolder from nw.js is returning \\ instead of his real route (Users\katy.kaiser).

    She also has proved in one of his mate's pc and it also doesn't work.

    I copy here the response they've given me:

    Hi Sergei,

    I got the same error when I tried the 32-bit and 64-bit windows version (using the Run as Administrator technique). It doesn’t locate the proper folder (first button populates “\\” only) and doesn’t actually create any folders in my Users\katy.kaiser\AppData folders.

    The test version did function correctly on my Mac, however, so that’s good news!

    Kind regards,

    Katy

    Steps to Reproduce Bug

      Just click the button above, it should return users default folder in the textbox next to it.

    Observed Result

    \\ is returned instead of the real user's folder

    Expected Result

    Fill the text with the user's folder

    Affected Browsers

      Nw.js

    Operating System and Service Pack

    Operating System: Windows 7 Enterprise 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_ldr.160408-2045)

    Construct 2 Version ID

    227

  • Hello,

    I've recently update my last game succesfully to google play.

    Hope you enjoy it!

    Google play: https://play.google.com/store/apps/details?id=jumping.ninja

  • Hello,

    I've recently update my last game succesfully to google play.

    I have to say that now it seems that making games with C2 really work well with android using inter xdk.

    Cranberry plugin works really well with highscores, and admob ads also is working correctly.

    Google play: https://play.google.com/store/apps/details?id=jumping.ninja

  • Hello,

    In my case the problem is that the banner takes more than 20 seconds to display, give it a try and wait some seconds to know if at least it shows.

  • Hello,

    I have the same problem, but I've noticed that in only fails when requesting public highscores, if you try it with social it return the scores.

    I think is a bug from the Google Play plugin.

  • Hello,

    I know its been some time, but what did you do to make ir work?

    I have the same problem, kongregate answer me with this:

    It might be an issue with directory structure. Index.html is calling c2runtime.js and c2webappstart.js, which are in the KONGREGAME directory (the dev’s zip file) below the game directory, so index.html won’t find them.

    I've also followed the tutotrial which is very simple, export game as kongregate, zip all files directly except index.html.

    Upload index.html, click "I would like to add more files" and select de zip...

    Thanks in advance,

    Sergio

  • wow, your game looks amazing! great job!

    are you finding many purchases from facebook credits?

    Thanks sidneycat! We put a lot of effort doing it.

    So far we have 25$ with facebook credits, specially for buying lifes.

    We are looking to promote the game thought facebook...but its extremely expensive...suggested bid of almost 1 € or even more per click...that may be good if you are selling cars or something really expensive...but with that cost I would have to spend 1.000€ just to get 1.000 players try my game...

  • Hello,

    my brother and I have been working with a game for a couple of months.

    We have finally succed implementing all kind of facebook integration( which was a tought task because of facebook confusing documentation).

    The game is a match 3 with numbers, but you can see it better in the video on the facebook game page:

    https://www.facebook.com/games/insane_numbers/

    And this is the facebook page:

    https://www.facebook.com/insanenumbers/

    Any suggestion will be welcome.

    Regars,

    Sergio

  • Okey you were right, I thinnk the JSON vas in 2D and construct 2 requires it in 3D.

    If anyone has the same problem, this was my first JSON:

    {"c2array":true,"size":[4,4,1],"data":[[0,50,100,150],[0,500,1000,2000],[0,1000,2000,3000],[0,1500,5000,10000]]}

    And this is the correct format:

    {"c2array":true,"size":[4,4,1],"data":[[[0,50,100,150]],[[0,500,1000,2000]],[[0,1000,2000,3000]],[[0,1500,5000,10000]]]}

    You can close it as it is not a bug, thanks everyone!

jugger87's avatar

jugger87

Member since 9 Mar, 2014

None one is following jugger87 yet!

Trophy Case

  • 10-Year Club
  • Email Verified

Progress

11/44
How to earn trophies