jossc's Recent Forum Activity

  • Hi

    i have added a visible timer at the top corner of my game to show the player how lng they have been playing,

    i have made a global variable called clock with inital value to 0, and a text box on the game that is set to update with the clock variable.

    how do i add the action to the event sheet to add 1 second to the clock variable every one second

  • thank you very much having trouble promoting it

  • hi i tried this but the enemy just floats around aimlessly and looks awful

  • i have set my enemys to spawn at the right of the layout with a bullet behaviour but they seem to keep going off the screen to the right instead of going left towards the player?

    how do i make them move from the right side to the left and give them some intelligence to come towards the player?

    thanks

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • haha thank you very much to you both

  • hello everyone

    my first game more of a laugh than anything

    http://www.scirra.com/arcade/addicting- ... oppy-birds

    feedback appreciated

    android

    https://play.google.com/store/apps/deta ... loppybirds

  • noob question but does anyone know the window size dimensions i need to set in construct 2 to be compatible with ipad 2

  • i keep getting this error when uploding a game to the arcade

    Server Error in '/' Application.

    --------------------------------------------------------------------------------

    The given path's format is not supported.

    Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code.

    Exception Details: System.NotSupportedException: The given path's format is not supported.

    Source Error:

    An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below.

    Stack Trace:

    [NotSupportedException: The given path's format is not supported.]

    System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) +10644421

    System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy) +60

    System.IO.FileStream..ctor(String path, FileMode mode) +55

    System.Web.HttpPostedFile.SaveAs(String filename) +94

    Arcade.UploadFunctions.ProcessGameFileUpload(HtmlInputFile upload, String location, Int32 userID) +117

    ArticleUpload.SaveFile(HtmlInputFile Upload, String Location) +1319

    ArticleUpload.Page_Load(Object sender, EventArgs e) +1293

    System.Web.Util.CalliEventHandlerDelegateProxy.Callback(Object sender, EventArgs e) +51

    System.Web.UI.Control.OnLoad(EventArgs e) +92

    System.Web.UI.Control.LoadRecursive() +54

    System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) +772

    --------------------------------------------------------------------------------

    Version Information: Microsoft .NET Framework Version:4.0.30319; ASP.NET Version:4.0.30319.18446

  • i have all my text fonts in construct 2 set to grilled cheese sandwich and when i publish my project on mypc it shows fine but anytime i try loading the game on a different computer the fonts just change to times new roman. how can i set it to the same on all pc's?

  • still havin a bit of trouble.

    my score system works fine on the actual game layout its just when it goes to the gave over layout to show the final score.

    is it because the scoring system is on the event sheet of the game layout and not linked to the game over layout?

    its so confusing

  • ah ok thanks very much for your help

  • the score is a global variable. and yes the global variable is located on the game layout event sheet where its set to update, and works fine on the game, but doesnt on the game over layout, it just shows its default value of 0

jossc's avatar

jossc

Member since 8 Mar, 2014

None one is following jossc yet!

Trophy Case

  • 10-Year Club
  • Email Verified

Progress

11/44
How to earn trophies