rezagamertag's Recent Forum Activity

  • If I move the highlights a bit up and left they are perfectly positioned to quickly fix your problem.

    I'm not sure what might cause it to not look the same as in the preview(editor).

  • There's either an event outside of what you're showing interfering with you being able to play.

    Or there's an object in the way of you being able to click it.

    The information you are giving here should just work in my eyes, that's why a capx would help identify the problem.

    It only goes to the game when your variable is 1, which it always should be when clicking on it.

    You don't need a condition of "play = 1"

    Try and see if it works if you disable that line with "D".

  • Can you upload the capx so we can check what you're doing wrong?

  • I don't see the "play to 0" part.

    Can you perhaps upload a capx of it not working?

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  • Did you try the "Request fullscreen" option on the "Browser" object that you can add to your layout just like you would add a sprite.

    Hope that helps you with what you're looking for.

  • There's currently a bug with the scirra website it seems, I can't seem to open any scirra link referring to the manual.

  • You can either animate it yourself in a giant sprite, or you can "animate" it by using events.

    Of course you will have to disable the custom movement or the controls you've added to your character if you're going to "animate" the existing character to walk to the right or do a little dance off.

    I'm sure you can figure it out if you know how animated sprites work and how to move objects using events.

    Good luck

  • Did you try the "Browser" "Request fullscreen" inside construct 2?

    You add the "browser" object to the layout which will then make it available to the entire project.

  • If you're trying to lock your game from being played by others you can insert a password option at the start of the game so only people who you give the password to can access the actual game. If someone inserts the right password they get sent to the proper game starting layout.

  • Try "background: #666"

  • It saves time creating very large maps, especially when it's an easy game like Flappy Bird where repeated objects appear constantly.

    The pipes appear at a random position on the right side and the background is a repeating pattern.

    All you have to do is move the bird up and down and you've got yourself an award winning game.

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rezagamertag

Member since 8 Mar, 2014

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