RafaelMatos's Recent Forum Activity

  • Could someone help me please??It always fails and also, now, the icons and splash screens are not recognized anymore and I didn't do anything different.

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  • Sorry, volkiller730. Here it is.

    Buildfile: .../BowlingPetsTest/build.xml
    Buildfile: .../BowlingPetsTest/build.xml
    
    -set-mode-check:
    
    -set-release-mode:
    
    -check-env:
     [checkenv] Android SDK Tools Revision 24.0.0
     [checkenv] Installed at ...
    
    -setup:
         [echo] Project Name: BowlingPetsTest
    
    -release-obfuscation-check:
         [echo] proguard.config is ${proguard.config}
    
    -pre-build:
    
    -check-env:
     [checkenv] Android SDK Tools Revision 24.0.0
     [checkenv] Installed at ...
    
    -setup:
         [echo] Project Name: BowlingPetsTest
      [gettype] Project Type: Application
    
    -build-setup:
      [gettype] Project Type: Application
    
    -pre-clean:
    
    clean:
    [getbuildtools] Using latest Build Tools: 21.1.2
         [echo] Resolving Build Target for BowlingPetsTest...
    
    BUILD SUCCESSFUL
    Total time: 1 second
    [gettarget] Project Target:   Android 4.4.2
    [gettarget] API level:        19
         [echo] ----------
         [echo] Creating output directories if needed...
        [mkdir] Created dir: .../BowlingPetsTest/bin
        [mkdir] Created dir: .../BowlingPetsTest/bin/res
        [mkdir] Created dir: .../BowlingPetsTest/bin/rsObj
        [mkdir] Created dir: .../BowlingPetsTest/bin/rsLibs
        [mkdir] Created dir: .../BowlingPetsTest/gen
        [mkdir] Created dir: .../BowlingPetsTest/bin/classes
        [mkdir] Created dir: .../BowlingPetsTest/bin/dexedLibs
         [echo] ----------
         [echo] Resolving Dependencies for BowlingPetsTest...
    [dependency] Library dependencies:
    [dependency] 
    [dependency] ------------------
    [dependency] Ordered libraries:
    [dependency] 
    [dependency] ------------------
    
    -code-gen:
    [mergemanifest] Merging AndroidManifest files into one.
    [mergemanifest] Manifest merger disabled. Using project manifest only.
         [echo] Handling aidl files...
         [aidl] No AIDL files to compile.
         [echo] ----------
         [echo] Handling RenderScript files...
         [echo] ----------
         [echo] Handling Resources...
         [aapt] Generating resource IDs...
         [aapt] nothing matches overlay file icon.png, for flavor 
         [aapt] nothing matches overlay file icon.png, for flavor xhdpi-v4
         [aapt] nothing matches overlay file splash.png, for flavor land-ldpi-v4
         [aapt] nothing matches overlay file splash.png, for flavor land-mdpi-v4
         [aapt] nothing matches overlay file splash.png, for flavor land-hdpi-v4
         [aapt] nothing matches overlay file splash.png, for flavor land-xhdpi-v4
         [echo] ----------
         [echo] Handling BuildConfig class...
    [buildconfig] Generating BuildConfig class.
    
    -pre-compile:
    
    -compile:
        [javac] Compiling 11 source files to .../BowlingPetsTest/bin/classes
        [javac] Note: Some input files use or override a deprecated API.
        [javac] Note: Recompile with -Xlint:deprecation for details.
    
    -post-compile:
    
    -obfuscate:
    
    -dex:
          [dex] input: .../BowlingPetsTest/bin/classes
          [dex] input: .../framework/bin/classes.jar
          [dex] input: .../framework/xwalk_core_library/bin/classes.jar
          [dex] input: .../framework/xwalk_core_library/libs/xwalk_core_library_java_app_part.jar
          [dex] input: .../framework/xwalk_core_library/libs/xwalk_core_library_java_library_part.jar
          [dex] Pre-Dexing .../framework/bin/classes.jar -> classes-f18c932846690b3757c20b54ace037fe.jar
          [dex] Pre-Dexing .../framework/xwalk_core_library/bin/classes.jar -> classes-c0ab19d49f8dc61342c4c02702b72e33.jar
          [dex] Pre-Dexing .../framework/xwalk_core_library/libs/xwalk_core_library_java_app_part.jar -> xwalk_core_library_java_app_part-5d30141e9a463b4c68732627d87ae0ad.jar
          [dex] Pre-Dexing .../framework/xwalk_core_library/libs/xwalk_core_library_java_library_part.jar -> xwalk_core_library_java_library_part-aa47c116fc9a4a502a5065d5cbe0c628.jar
          [dex] Converting compiled files and external libraries into .../BowlingPetsTest/bin/classes.dex...
           [dx] Merged dex A (58 defs/49.7KiB) with dex B (209 defs/314.7KiB). Result is 267 defs/441.7KiB. Took 0.3s
           [dx] Merged dex A (267 defs/441.7KiB) with dex B (21 defs/39.3KiB). Result is 288 defs/610.3KiB. Took 0.1s
           [dx] Merged dex A (288 defs/610.3KiB) with dex B (802 defs/924.3KiB). Result is 1090 defs/1941.7KiB. Took 0.3s
    
    -crunch:
       [crunch] Crunching PNG Files in source dir: .../BowlingPetsTest/res
       [crunch] To destination dir: .../BowlingPetsTest/bin/res
       [crunch] Processing image to cache: .../BowlingPetsTest/res/drawable-hdpi/ic_action_next_item.png => .../BowlingPetsTest/bin/res/drawable-hdpi/ic_action_next_item.png
       [crunch]   (processed image to cache entry .../BowlingPetsTest/bin/res/drawable-hdpi/ic_action_next_item.png: 0% size of source)
       [crunch] Processing image to cache: .../BowlingPetsTest/res/drawable-hdpi/ic_action_previous_item.png => .../BowlingPetsTest/bin/res/drawable-hdpi/ic_action_previous_item.png
       [crunch]   (processed image to cache entry .../BowlingPetsTest/bin/res/drawable-hdpi/ic_action_previous_item.png: 0% size of source)
       [crunch] Processing image to cache: .../BowlingPetsTest/res/drawable-hdpi/ic_action_remove.png => .../BowlingPetsTest/bin/res/drawable-hdpi/ic_action_remove.png
       [crunch]   (processed image to cache entry .../BowlingPetsTest/bin/res/drawable-hdpi/ic_action_remove.png: 0% size of source)
       [crunch] Processing image to cache: .../BowlingPetsTest/res/drawable-hdpi/icon.png => .../BowlingPetsTest/bin/res/drawable-hdpi/icon.png
       [crunch]   (processed image to cache entry .../BowlingPetsTest/bin/res/drawable-hdpi/icon.png: 0% size of source)
       [crunch] Processing image to cache: .../BowlingPetsTest/res/drawable-land-hdpi/screen.png => .../BowlingPetsTest/bin/res/drawable-land-hdpi/screen.png
       [crunch]   (processed image to cache entry .../BowlingPetsTest/bin/res/drawable-land-hdpi/screen.png: 97% size of source)
       [crunch] Processing image to cache: .../BowlingPetsTest/res/drawable-land-hdpi/splash.png => .../BowlingPetsTest/bin/res/drawable-land-hdpi/splash.png
       [crunch]   (processed image to cache entry .../BowlingPetsTest/bin/res/drawable-land-hdpi/splash.png: 105% size of source)
       [crunch] Processing image to cache: .../BowlingPetsTest/res/drawable-land-ldpi/screen.png => .../BowlingPetsTest/bin/res/drawable-land-ldpi/screen.png
       [crunch]   (processed image to cache entry .../BowlingPetsTest/bin/res/drawable-land-ldpi/screen.png: 96% size of source)
       [crunch] Processing image to cache: .../BowlingPetsTest/res/drawable-land-ldpi/splash.png => .../BowlingPetsTest/bin/res/drawable-land-ldpi/splash.png
       [crunch]   (processed image to cache entry .../BowlingPetsTest/bin/res/drawable-land-ldpi/splash.png: 95% size of source)
       [crunch] Processing image to cache: .../BowlingPetsTest/res/drawable-land-mdpi/screen.png => .../BowlingPetsTest/bin/res/drawable-land-mdpi/screen.png
       [crunch]   (processed image to cache entry .../BowlingPetsTest/bin/res/drawable-land-mdpi/screen.png: 97% size of source)
       [crunch] Processing image to cache: .../BowlingPetsTest/res/drawable-land-mdpi/splash.png => .../BowlingPetsTest/bin/res/drawable-land-mdpi/splash.png
       [crunch]   (processed image to cache entry .../BowlingPetsTest/bin/res/drawable-land-mdpi/splash.png: 99% size of source)
       [crunch] Processing image to cache: .../BowlingPetsTest/res/drawable-land-xhdpi/screen.png => .../BowlingPetsTest/bin/res/drawable-land-xhdpi/screen.png
       [crunch]   (processed image to cache entry .../BowlingPetsTest/bin/res/drawable-land-xhdpi/screen.png: 99% size of source)
       [crunch] Processing image to cache: .../BowlingPetsTest/res/drawable-land-xhdpi/splash.png => .../BowlingPetsTest/bin/res/drawable-land-xhdpi/splash.png
       [crunch]   (processed image to cache entry .../BowlingPetsTest/bin/res/drawable-land-xhdpi/splash.png: 103% size of source)
       [crunch] Processing image to cache: .../BowlingPetsTest/res/drawable-ldpi/icon.png => .../BowlingPetsTest/bin/res/drawable-ldpi/icon.png
       [crunch]   (processed image to cache entry .../BowlingPetsTest/bin/res/drawable-ldpi/icon.png: 0% size of source)
       [crunch] Processing image to cache: .../BowlingPetsTest/res/drawable-mdpi/ic_action_next_item.png => .../BowlingPetsTest/bin/res/drawable-mdpi/ic_action_next_item.png
       [crunch]   (processed image to cache entry .../BowlingPetsTest/bin/res/drawable-mdpi/ic_action_next_item.png: 0% size of source)
       [crunch] Processing image to cache: .../BowlingPetsTest/res/drawable-mdpi/ic_action_previous_item.png => .../BowlingPetsTest/bin/res/drawable-mdpi/ic_action_previous_item.png
       [crunch]   (processed image to cache entry .../BowlingPetsTest/bin/res/drawable-mdpi/ic_action_previous_item.png: 0% size of source)
       [crunch] Processing image to cache: .../BowlingPetsTest/res/drawable-mdpi/ic_action_remove.png => .../BowlingPetsTest/bin/res/drawable-mdpi/ic_action_remove.png
       [crunch]   (processed image to cache entry .../BowlingPetsTest/bin/res/drawable-mdpi/ic_action_remove.png: 0% size of source)
       [crunch] Processing image to cache: .../BowlingPetsTest/res/drawable-mdpi/icon.png => .../BowlingPetsTest/bin/res/drawable-mdpi/icon.png
       [crunch]   (processed image to cache entry .../BowlingPetsTest/bin/res/drawable-mdpi/icon.png: 0% size of source)
       [crunch] Processing image to cache: .../BowlingPetsTest/res/drawable-xhdpi/ic_action_next_item.png => .../BowlingPetsTest/bin/res/drawable-xhdpi/ic_action_next_item.png
       [crunch]   (processed image to cache entry .../BowlingPetsTest/bin/res/drawable-xhdpi/ic_action_next_item.png: 0% size of source)
       [crunch] Processing image to cache: .../BowlingPetsTest/res/drawable-xhdpi/ic_action_previous_item.png => .../BowlingPetsTest/bin/res/drawable-xhdpi/ic_action_previous_item.png
       [crunch]   (processed image to cache entry .../BowlingPetsTest/bin/res/drawable-xhdpi/ic_action_previous_item.png: 0% size of source)
       [crunch] Processing image to cache: .../BowlingPetsTest/res/drawable-xhdpi/ic_action_remove.png => .../BowlingPetsTest/bin/res/drawable-xhdpi/ic_action_remove.png
       [crunch]   (processed image to cache entry .../BowlingPetsTest/bin/res/drawable-xhdpi/ic_action_remove.png: 0% size of source)
       [crunch] Processing image to cache: .../BowlingPetsTest/res/drawable-xhdpi/icon.png => .../BowlingPetsTest/bin/res/drawable-xhdpi/icon.png
       [crunch]   (processed image to cache entry .../BowlingPetsTest/bin/res/drawable-xhdpi/icon.png: 0% size of source)
       [crunch] Processing image to cache: .../BowlingPetsTest/res/drawable-xxhdpi/ic_action_next_item.png => .../BowlingPetsTest/bin/res/drawable-xxhdpi/ic_action_next_item.png
       [crunch]   (processed image to cache entry .../BowlingPetsTest/bin/res/drawable-xxhdpi/ic_action_next_item.png: 0% size of source)
       [crunch] Processing image to cache: .../BowlingPetsTest/res/drawable-xxhdpi/ic_action_previous_item.png => .../BowlingPetsTest/bin/res/drawable-xxhdpi/ic_action_previous_item.png
       [crunch]   (processed image to cache entry .../BowlingPetsTest/bin/res/drawable-xxhdpi/ic_action_previous_item.png: 0% size of source)
       [crunch] Processing image to cache: .../BowlingPetsTest/res/drawable-xxhdpi/ic_action_remove.png => .../BowlingPetsTest/bin/res/drawable-xxhdpi/ic_action_remove.png
       [crunch]   (processed image to cache entry .../BowlingPetsTest/bin/res/drawable-xxhdpi/ic_action_remove.png: 0% size of source)
       [crunch] Processing image to cache: .../BowlingPetsTest/res/drawable/icon.png => .../BowlingPetsTest/bin/res/drawable/icon.png
       [crunch]   (processed image to cache entry .../BowlingPetsTest/bin/res/drawable/icon.png: 0% size of source)
       [crunch] Crunched 25 PNG files to update cache
    
    -package-resources:
         [aapt] Creating full resource package...
         [aapt] .../BowlingPetsTest/assets/www/images/bot??oatirar-sheet0.png: error: Invalid filename.  Unable to add.
    
    BUILD FAILED
    .../tools/ant/build.xml:932: The following error occurred while executing this line:
    .../tools/ant/build.xml:950: null returned: 1
    
    Total time: 32 seconds
    
    .../BowlingPetsTest/cordova/node_modules/q/q.js:126
                        throw e;
                              ^
    Error code 1 for command: ant with args: release,-f,.../BowlingPetsTest/build.xml[/code:wh1oe12w]
  • Someone could help me? For the first time, I'm trying to build the project and actually install it on my friend's android and mine too just to test hwo the game runs. I followed Ashley's tutorial but 'im still having problems to build it.

    [attachment=0:3vvxg22v][/attachment:3vvxg22v]

  • I don't think you can. I had looked into this a little bit in the past for another project and couldn't find any way.

    Well, thank you :/

  • How do I change Sampling and Pixel Rounding properties using events?I'd wanted to allow the players to set these two options to yes or no, in case they are experiencing some lag.

    Thank you!

  • Someone?

  • volkiller730 This actually mess up everything to me and create some weird zoom focus.

  • When I zoom in, C2 always focus the closest border of the layout, and I'd like to focus to the center of the current view. This way I'd be zoming in where the view focus are at the moment. For an example, the player shouldn't be obligated to zoom in to the starting point (Layout's left border) if he's looking at the center of it.

    Here is an example of what I meant.

    [attachment=0:13cvgmd9][/attachment:13cvgmd9]

  • To do a infinite world you need to create a system that spawn objects on a certain place (or random place) and then destroy it when it's no longer visible again.

    https://www.scirra.com/tutorials/857/fl ... 10-minutes

  • Ribis

    It's a powerup. When the ball hit the ground, it starts going straight ahead until hit the target.

    It's more like this.

    [attachment=0:2z7urtlb][/attachment:2z7urtlb]

    edit: Imagine that this is a ball lol

  • >

    > Thanks man you are the best. So simple to do it and I was creating such a retard and buggy way to do it lol.

    >

    You are welcome

    Thanks! Are there anyway to bind the player with the platform? So it wouldn't matter which is the platform position, player would be always sticked to it

  • > I need to change the gravity constantly. When the object hit a wall I need to change the gravity of the object with platform behavior in order to keep walking like if the wall was the floor (or roof or in whatever position)

    >

    > Since using the angle of the solids doesn't work, I can't find anything that could keep track of these angle changes.

    >

    > Someone have any idea how to do this?

    >

    > Thanks!

    >

    I made an easy example

    Thanks man you are the best. So simple to do it and I was creating such a retard and buggy way to do it lol.

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RafaelMatos

Member since 8 Mar, 2014

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