Is there any way to transfer data from 1 instance of an object at a time in the form of instance variables?
Because this is how level tiles work in Dreamer's Kingdom, they contain data in the form of instance variables, and they're supposed to transfer their data to global variables.
Is there an add-on that can do this? Or am I missing something?
All instances share the same copy of the class's class variables. ... Every time you instantiate a new object from a class, you get a new copy of each of the class's instance variables. These copies are associated with the new object.