It can be, but it doesn't have to be. You can use a file too, or a LocalStorage array.
Anyone can pull any image from your server that is used in game. That is how it must be for your game to work.
Are you actually using those files as part of your game? If they are, I wouldn't worry about it. C2 is responsible for tracking in game documents, not you.
If not, they should be on Google Drive, DropBox, Github, or something similar.
There are none. You have to custom build the server to match with your client via whatever API you choose.
And besides, the official Multiplayer plugin will not work with a dedicated server, since it is designed as a peer-to-peer platform.
You have to use Arrays or Hashmaps (like rexrainbow 's Hash plugin) to track an indeterminate number of instances of object UIDs.
Then you can loop through those to run checks on every possible object. (For loops)
You would need to find a JavaScript library that does that and create your own custom plugin.
You need to have an external data source (like a JSON or XML file) that contains item details and item IDs. Then you can store the item IDs in the x & y indices of a single Array object.
What does "flopping around" mean?
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rexrainbow 's SquareTx and Board plugins.
I am sure that there is. Did you try using a colored gradient sprite for your 'light'? The example that you are mentioning uses a white gradient sprite.
We use a modified solution here: https://www.scirra.com/tutorials/415/dr ... -and-touch
You can use Windows Command Prompt to get your IP address.
The command is "ipconfig".
The two LAN subnets are 192.168.*.* and 10.0.*.* and most routers that I have ever used make use of the 192.168.*.* subnet.
Member since 4 Mar, 2014