warville's Recent Forum Activity

  • your code is working properly, it's just you are not adding trigger once while true for your is overlapping condition, and if you are interested to know why?

    because IS OVERLAPPING is a timed condition like Every-tick it will do the action every time it's true, then it will keep pinning the 8Direction object to a new postion related to the big object every time which will make it in the same position.

    and here is a project file if you didn't understand.

    https://drive.google.com/open?id=0B3inO ... y1ZZDBHV1U

  • i think you are having a confusion here , local storage is not your files and folders , local storage is like a dictionary ( a register ) but the values are saved in a browser session so the next time you run the game the values are still there, and it is used for saving high scores, user data, etc . it has nothing to do with files and folders.

  • Hello

    Correct me if i got your wrong , you want to modify the Catapult example in C2 to make it limited between 10 to 45 degrees instead of 180° ?

    if that what your looking for , then it's easy , i just saw your post and opened the C2 example and added only 2 conditions to the existing one.

    here is the capx file : notice the difference between the original code and this there is only more 1 Sub-event made of 2 conditions for the touch event that drags the projectile and set the angle.

    https://drive.google.com/open?id=0B3inOTwCmTPDUFlxY09hbUU4SWc

  • thank you for your interest

    i didn't work on it for a long time, but hopefully i will find some time to improve and polish it to make it to the completed add-ons list

    construct 2 is becoming more than just a game engine, you can create professional applications using it and sound recording and similar stuff would be very useful

  • you can compare the distance every tick and execute the action when the condition is true ? there is no more optimised way , because i you use the sight of view or collision test , any kind of test in a game engine works in loop ( every tick ) or every milliseconds , so it's the only way to make a test

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  • lennaert , sure i will Rename them, the plugin currently do what you want , but only if you specify a maximum record time for the user like in Messenger you can't record for long time, but i will try to improve it

  • , sorry for the late reply, but that would crush your browser , it needs a lots of memory , and by presenting the length you are just spliting the recordings into smaller pieces , if you want and very length recording maybe store them in a table and play them

  • yes it play your Audio file immideatly , with no need to preload , and sorry i will fix that , the action name is wrong , i forgot to correct it , but i will , it's just Play action

  • Hey Guys , AudioEx is my first Plugin.

    AudioEx by Hamza is what a lot guys here looking for, i always wanted a plugin to record audio and play audio from external resources but i couldn't find a plugin, so i decided to learn a little of C2 Js SDK and make my own, i'm still at the beginning and that's what i have done so far :

    this plugin is still in progress, it's functioning as expected but still need some improvements and features.

    AudioEx does :

    • record audio from microphone with no need to any other technology ( no flash or whatever).
    • return result as a wav blob url
    • return result as encoded base64 wav string.
    • play audio from external resources , using file chooser or any online audio file.
    • play recorded audio as base6' or as blob
    • specify record interval to slice your records length
    • you can also download the wav file using the browser ( invoke download)

    AudioEx doesn't yet :

    • stop recording
    • stop playing current audio source ( unless it's finished)

    problems :

    too slow to get the base64 string.

    plugin and demo zip file in the attachements

    i'm waiting for you feedback and if anyone wants to help improving it , you are welcome

  • you don't need a plugin to do that , system.create object + set animation frame + apply webgl effects

  • you don't understand him, he don't want to protect it or whatever , he asked for sharing software only for his plugin, whenever you run that application , it tell you if there a new version of the plugin and the option to download it , or maybe just just automatically download the plugin files in a specific folder , so you always have the recent version.

    • i have developed apps like , you can even make an app using Construct 2
  • i'm looking for the same solution , there is a plugin in the addon list in the forum, but it uses adobe flash , and it's not sorking for mobile, or atleast it's not a good solution.

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warville

Member since 28 Feb, 2014

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