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  • Has anyone saved any data using construct in a an ios game and can describe how to do it ?

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  • Hello,

    I am trying to create an IOS (Eventually Android) App with construct and planning on Compiling it with cocoonJS.

    Can I use the built in WebStorage Object to Save and retrieve data ? Will this still work after compiling with CocoonJS. Also what is the difference between running in 'Webview" and 'Canvas 2D/WEBGL' when using the CocoonJS launcher.

    Sorry for these probably simple questions but I just starting to learn this software and the concepts.

    Thanks

  • Thanks for the reply. I am also tending towards Construct as the platform seems to be very intuitive.

    But I was reading a few posts that it seems hard to add iAds to the game with C2 as it is a non coding platform.

    Any word on it?

    It seems though that with the Intel SDK you can actually create an ios package without a mac (I might be wrong but thats what I got out of it so far)

  • So first of all I am a .Net developer and I just started looking into game creation.

    I would like to start developing some games for iOS/Android and maybe windows phone.

    I persoanally use an iphone and have no Mac or Xcode.

    I was looking into the two dev platforms Construct 2 and Game Salad. What are the pro and cons ?

    • Can I add iAds to my Construct 2 games (I know you can with Game Salad)?

    I installed the Intel XDK to test a sample game on my iphone. However the tutorial says to click export project to intel sdk but I am missing that option. Is this option only available on the paid version ?

    These are maybe some simple questions for the experienced guys out there but I could really need some startup help.

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snoopy123123

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