zsoltolah2's Recent Forum Activity

  • Hi all,

    I unchecked the User worker checkbox and published the game. It still adds the sw.js and registers it. If I delete the sw.js from the published output, I can see the 404 error.

    If I don't want to use service workers (long story), what's the best way to turn it off?

    Thanks,

    Zsolt

  • Help! I did something in the browser and the zoom changed to tiny letters (but only in Construct, other tabs are fine). I can barely read them. Using Chrome. How do I restore it? The normal Ctr-Wheel does not work.

    Thanks!

  • Thanks! All sorted out now.

  • Hi,

    In C2 I used the Function object often to simplify logic and create more generic code. I can't find it anywhere in C3!! Was that an addon in C2? Where do I get the function object?

    Thanks a lot,

    Zsolt

  • Found the answer. I downloaded the project, renamed as .zip, unzipped it and ran a search on the files for containing the name of the addon. I found it in a json. I missed one of the text objects that still had this behavior on. So, it's user error :)

  • Hi,

    I'm trying to remove an addon in C3 from someone else's project but the project still complains that it is required (when I close it and try to reopen the project it throws an error that the addon is missing). I think the behavior was used on only one object and I removed it. Is there a way to find out where an addon is used? Or any other suggestions how to convince the project not to use the addon?

    Thanks,

    Zsolt

  • Hi,

    I upgraded my graphics driver and I'm having an issue with C2. My layout tab is blank. It actually reacts to clicking but does not display anything. The driver is the latest I can get. Window 7 with DirectX 11. Hardware accelerating is disabled in the Windows system since DirectX 11 is handling that but I don't see anywhere where I can configure that.

    Help!!

    Operating System: Windows 7 Enterprise 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.150722-0600)

    Processor: Intel(R) Core(TM) i5-4300U CPU 1.90GHz (4 CPUs), ~2.5GHz

    Memory: 8192MB RAM

    Available OS Memory: 8098MB RAM

    DirectX Version: DirectX 11

    DX Setup Parameters: Not found

    User DPI Setting: Using System DPI

    System DPI Setting: 96 DPI (100 percent)

    DWM DPI Scaling: Disabled

    DxDiag Version: 6.01.7601.17514 32bit Unicode

    D3D9 Overlay: Supported

    DXVA-HD: Supported

    DDraw Status: Enabled

    D3D Status: Enabled

    AGP Status: Enabled

  • Hi,

    I have a question about using the video plugin (C2 v178). In my game players choose a scenario that includes a video. Let's say we have 5 scenarios to choose from. Is there a way to use the video plugin and change the source (load the one selected only) depending on the selection runtime?

    Currently, I have one video (mp4) that works great but I don't see how I could change it runtime. Or I need to include all videos with their own video plugin?

    Thanks,

    Zsolt

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  • Tawny, I just saw your post... I guess you resolved it. I searched the registry for all Construct2 entry and removed everything.

  • Did some research and while it's possible to use iframe the problem is that it would load the whole game engine basically twice, which could hurt performance, especially on mobile. So, I'll merge the two into one project.

  • I figured it out, setting the iframe in focus with a little wait time after the layer is visible. Now the question is if it's possible to communicate between the games. In other words, how do I send score for example, from the embedded game to the parent?

  • Hi,

    I have a C2 game I published as HTML5 (uses keyboard or gamma on mobile to go left and right).

    I have another C2 game where I use Pode's iframe plugin to load the previous game as a mini-game. The mini-game runs fine within the iframe but the keyboard control is not working. Is there another way to include a game within a game? Tx.

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zsoltolah2

Member since 26 Feb, 2014

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