newbie99's Recent Forum Activity

  • I tried using hte Compare Axis, and I'm still having it return back to it's original point. It's not a huge deal, but I'll keep playing with it to see if I can get it working right.

  • Has anyone had the problem when making a top down shooter, several times, bullets will pass right over the enemy, and sometimes will hit it, but sometimes won't?

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  • I'm new to this program, so I have been reading tutorials, watching videos, etc.. as I have been working on a basic top down shooter to get my feet wet. I have an image sprite that I can move around with my left analog stick, and rotate with my right analog stick, and fire bullets with my right trigger. My problem is that when I release the right analog stick, my sprite automatically rotates back to its starting angle instead of staying at it's last angle. I've used the angle(0,0,Gamepad.Axis(0,2),Gamepad.Axis(0,3)) to allow it to rotate and keep it at the position it is at as long as my analog stick. Is there a way to make the sprite not automatically rotate back to it's original angle?

    Thanks for any help, and for patience with what are probably silly questions.

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newbie99

Member since 26 Feb, 2014

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