I am currently producing a tower defense game but I am having a problem with my enemies spawning. For some reason rather than waiting 1 second and checking if Enemies Remaining is not equal to zero it is spawning the enemies continuously. As well as this problem, I can't seem to stop my enemies from clipping the corners that are created by invisible wall that are opaque and on another layer.
Also having another problem now the pathfinding and spawning is completely broken even defaulting to every 2 seconds
[quote:206k4q9m]https://db.tt/rNlAJQ9v