fundation2000's Recent Forum Activity

  • So...it's been 5 years... any solutions?

  • So did you ever manage to find a top-down terrain generator or to make one?

  • My current solution is to create two different spriter files and import them separately. This only works because I only need two animated characters, but is not a good solution for many characters and animations. For background and the environment (falling leaves etc) I just use the normal construct animations, so I don't have to deal with too many spriter instances.

    I think I remember seeing a capx where there were over 20 spriter characters in the same scene, but I can't find it.

  • Sorry I can't really follow. Spriter objects are tied together via the animation object. If I duplicate them I get the same sprites. How do I get the second object to have, say, a different head?

  • Hi guys,

    My name is Cos. I've been a lurker around here for a long time, now I'm planning on becoming more active.

    Nice to meet you all!

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  • zenox98, thanks for the tip! I just found an amazing test from eli0s. (I'm not allowed to post URLs yet, but it's on his webpage eli0s in the folder Tests/Dynamic_Lighting/)

    Now I know this is definitely possible in construct. Sadly there isn't any corresponding capx available.

    I will write to eli0s, perhaps he would be so kind to help.

  • Is it possible to recreate the light-effect in this image ?

    The way the light comes through from behind the branches of the tree sprites which are exactly in front of the light source, but then goes over the branches of the trees that are further right or left. Moving around the parallax background creates a very beautiful diffraction.

    I tried playing around with shadow-light to recreate it, but was unsuccessful. I would also be happy with something simpler. Anything in the right direction would help.

  • I am using SPRITER for animations. How can I clone an imported spriter set / object to animate two different characters at the same time?

    For example to animate both P1 and P2, which have the same animations, but different clothes/heads.

  • Raiper341, have you managed to solve the problem since last year? If so, could you please share your solution? Thanks!

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fundation2000

Member since 24 Feb, 2014

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