ddaan9's Recent Forum Activity

  • SOLVED! CocoonJS actually caused the crash. Using IntelXDK with Crosswalk solved it!

  • Try this out

    Thanks for the effort, but I think Sine will not work for me. The enemies need to bounce and with shine they are more like flying up and down. So I hope that Ashley maybe has a way to fix the collision checks for the platform behaviour. Otherwise it will mean that months of work will go in the fridge.....

  • I'd have a good look at using the sine behaviour instead

    https://www.scirra.com/manual/103/sine

    Thanks for your reply.

    I have no clue how i should do that. Already took a look at it, but without succes <img src="{SMILIES_PATH}/icon_redface.gif" alt=":oops:" title="Embarrassed">

  • Title sums it up.

    I'm made a platform game with bouncing enemies. With a few simple events I got my bouncing enemy, but my collision checks are sky high. On average 1200 for every enemy. In my game I sometimes hit 20.000 collision checks or more. Is this a flaw in the platform behaviour or do i do something wrong.

    I added a small file that contains the events i used for the bouncing ball and the basics.

    Game: Player walks in an arena with bouncing enemies. Once the enemies hit the wall they turn around...this repeats itself. The player can only shoot up so he needs to get underneath the enemies to shoot it, and destroy it. If the ball hits the player, the player dies.

    PS: I tried the bullet behaviour, the problem is that once the enemies hit the wall they get a different jumping height which makes it impossible to avoid them, so it will kill the player. The Enemies needs to bounce in the exact same way during the whole game.

    Game is as good is done so I appreciate every help i can get to fix this and release it for Android and IOS!

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  • Quick mock up

    Hope it is well understandable

    Man you are a HERO! From here i can take it change it to my needs and implement it in my game!

    Thank you very much!!!!!!!!

    This is probably very helpful for other people who are making a strategy/simulation game.

  • for I this I would recomment working with arrays. If you hire a person, just add all the values to an existing array that has all hired staff in it, this can be then accessed anytime you like.

    Thanks for your reply.

    The problem is that I really suck at arrays. I thought that i should use them, but have no clue how. I already read the tutorials about the array......

  • Hello,

    I have a problem. For a project i need to generate information and save it so i can use it/ view it somewhere else. This is what i need to do:

    For my game i need to hire staff. Each person should have 4 stats: Name(random), Skills (random from 0-100), Popularity (random from 0-100), costs (random from 0-100).

    This is what should happen:

    -Press staff button ----- 4 persons should be generated and should be visible.

    • when i click on one of them i should hire them.
    • When i start a job in the game i should be able to choose from the people i hired, more than can be selected.
    • When i start the job with the selected persons, i should be able to read the stats: skills, popularity, costs. These stats wil influance the job quality.
    • When i go to my office I see the staff i have hired and am able to fire them.

    Does anyone know how to do this or did someone do this before?

    Any help is more than welcome.

    Thanks in advance!

    Daan

  • >

    > > There are a few tutorials in the tutorial section on connecting to mysql database and php.

    > > If memory serves me correct - one was username password connect and other multiplayer.

    > >

    >

    > ok i will take a look again!

    >

    Multiplayer Tut

    And login

    enough info in both to achieve what you want.

    thanks for the links!

  • There are a few tutorials in the tutorial section on connecting to mysql database and php.

    If memory serves me correct - one was username password connect and other multiplayer.

    ok i will take a look again!

  • With the ajax object, you can communicate with a server, and so write znd read from a database

    How exactly is however outside my knowledge

    ok. Yeah i found some stuff about microsoft azure, but i have no clue how to make accounts and save the data. Couldn't find a tutorial or manuel about it.

  • No one?

  • Hi guys,

    Making a game for my website. I want players to be able to make an account, login, play the game and save it to their account. So they can access their game progress on different pc's and continue. Is this possible with construct 2?

    Thanks!

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ddaan9

Member since 20 Feb, 2014

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