Hello everyone, I'm curious, if it possible to make a good-performing Outrun-style game (or, at least, demo) in Construct 3?
I have researched this topic a little and found out some examples and demos, but they don't work well.
- Alcex's "Out Run-like Racer" -
alcex.itch.io/psuedo-3d-racer-in-construct-3.
It's very good documented, but it uses events system instead of scripting, so it performs horribly,
not reaching 60FPS with 100% CPU utilization
Gigatron's "Outrun plugin" for Construct 2 - construct.net/en/forum/extending-
construct-2/work-in-progress-addons-30/plugin-run-104072.
This one performs exceptionally great, but it's for Construct 2 and it's a plugin, so it can't
be used in Construct 3.
Jakes' Gordon "Javascript Racer" - github.com/jakesgordon/javascript-racer This
one works well too, but it's not a Construct project at all, but uses JS.
My question is, is it possible to somehow optimize first project, or rewrite is from the third example, or port second plugin to the scripting system of Construct 3? Is it possible to get a good racer in Construct 3, at all?