Hello,
The game I'm working on has "random encounters" with monsters/animals/whatever, similar to a Final Fantasy style, where it transitions from the world view to the battle screen. I'm wondering how to go about setting up different monsters for the player to battle, and what is the simplest way to achieve a pool of monsters to pick from?
Would be build each monster from scratch in Construct 2 the easiest way, or is there some way to use something like Excel for the program to pull the stats from for each monster? I would find it immensely easier to fill in a spreadsheet of various monsters and their stats, rather than code each one individually.
Any other ideas or suggestions are welcome. I'm obviously still learning (and eager) and will try out all version suggested to better understand the capabilities of Construct 2. My only request is that if you have a suggestion/idea, include enough information for me to at least add one monster through your method. IE: If a particular event function is required to work, it'd be nice to point it out for me.
I had a look at the "How Do I..." FAQ but didn't find anything related to my question (I expected it to be under RPG section). If I did miss solutions already dealt with, please just include a link to the relevant post.
Thanks for all your help!