mist's Recent Forum Activity

  • Layouts act as levels, a layout can contain any data you like. To go to the next level you might for example set a condition whereby when the goal is achieved you simply load another layout by name.

    I think, iv'e only been using Construct a few days.

    I'm sure a Pro will chime in and help you out further.

  • Hi,

    Is it possible to copy events from one event sheet to another? Rather than having to type it all out again?

  • Cool, i am using the "platform" behaviour now and it's working, as in falling down and stopping when it hits another sprite, but i can't figure out how to make it bounce up a few times before coming to rest!

    Any ideas?

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  • Not sure i understand what you mean, it bounces forever never coming to a stop.

    I just want the sprite to move down the screen, bounce and then stop.

    Or fail that just move down and stop.

    There must be something i'm missing..

    Edit: Ok i managed to make the sprite fall down by adding the "platform" behaviour and i can make it stop by hitting another sprite, now, is there a way i can make it bounce up a few times before settiling down?

  • Brilliant! Thank you so much.. <img src="smileys/smiley2.gif" border="0" align="middle" />

  • How can i pin a sprite to another?

    The goal: To have a wooden sign drop into frame with the games logo pinned to it.

    I know i could do this in photoshop but i have some behaviours attached to my logo i want to retain.

    Currently the logo sprite does not come down with the sign, it is not pinned to it.

    This is how my event looks at present.

    <img src="http://s7.postimg.org/e3nw4zfwr/Capture.png" border="0" />

  • So it's not possible to have an item fall and then just stop or bounce off a solid it encounters and stop by using the "Bullet" behaviour?

  • Hi,

    I'm getting this error message every time i test in the browser (Chrome)

    <img src="http://s1.postimg.org/gp54oro9b/Capture.png" border="0" />

    Running version R161

    I can click it away and the game tests just fine but just wondering what this means if anyone knows.

  • Close; bullet, and set the sprite angel to 90, speed to ___.[/QUOTE > > Close; bullet, and set the sprite angel to 90, speed to ___. > > "Close" Where is this option and what is it's function? > > Currently the sprite passes through objects on the same layer even though i have them set as "Soild" unless i set my falling sprite to "Bounce off solid objects" but then it bounces non stop. > > Can i have it bounce a few times and then come to a complete stop? > > Is this what the "Close" will do?]

  • Hi,

    What is the best practice to achieve the effect of sprites and other objects falling or dropping into the layout?

    Would it be to give the object a bullet behaviour and set it's gravity level to a high value?

    Or is there another prefered method?

  • Thanks, it's all sorted now.

  • Wow! I need sleep badly!

    Thanks muchly.. <img src="smileys/smiley2.gif" border="0" align="middle" />

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mist

Member since 12 Feb, 2014

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