Ok , thx !
Develop games in your browser. Powerful, performant & highly capable.
I want to do a board game like monopoly
Something like that:
How i cand do when the dice is rolling, the red pawn move forward with dice value?
And how i must bulid the board in construct 2?
someone can help me ?
You have any idea how i can remake spawn system?
Yes, EChar1 and EChar2 move with Behaviro -> Bullet
EChar1 is Crated by the System on every 5 secounds on layer 1 at (random(20 , 1000) -30)
EChar1 speed = 55
EChar2 is Crated by the System on every 3.5 secounds on layer 1 at (random(20 , 1000) 1)
EChar2 speed = 95
With background or without background is same problem.
http:/s1.postimg.org/d1f2wv5tr/Screenshot_2014_02_10_18_44_12.png
If EChar1 is spawned on Y(500) and EChar2 on Y(510 for example), EChar2 because have more speed, catch up and go over EChar1
Not the background is the problem, and without background EChar2's wing come over EChar2
http:/s16.postimg.org/9ur8zr13p/image.jpg
http:/s4.postimg.org/q3708r8f1/image.jpg
Bug:
http:/s21.postimg.org/6p2ov99ef/image.jpg
(i can't post link on formu and i delete a "/" from link)
If you really need i will give you the CAPX file.
Hi, i'm beginer in C2 and i have a problem.
I have 2 airplanes
I use the random function to spawn on every X sec(on Y) random EChar1 and EChar2.
But in gameplay, EChar2 has more speed.
At times, EChar2 come over EChar1
Who can help me?
Member since 11 Feb, 2014