But to do this I would have to: Duplicate my character (Remove the platform behavior), change the skins and animations of the duplicate character (My character has 5 animations: jump, attack, fall, run and stop). After go to the events sheet> At the start of the layout> Select Skin Group> add Skin and add the public figure and give a "Skin Tag".
After always at the start of the layout> I select my first character with the default skin> Set Skin and uncheck the tag put previously. Quite right? Am I skipping a few steps?
Hello! I have a question.
How can I replace the skin of an entire character and change all the animations of it?
Member since 8 Dec, 2019