I understand the idea behind UID's and IID's but I haven't figured out how to implement them correctly and I believe that's what I need here.
My goal is to make it so when the slime and hero object are nearby they enter fight animation, then during animation stage 2 damage happens. [This works but it might explain my image below]
When a second slime shows up the damage correctly gets put on to him but I can't get it to show above him. Closest I have come is with this code, but it seems the sub event counts the object as touching itself and I can't find a way to check if Slime UID 4 is touching Slime UID 18 to verify.