I have an object (384*384) that rotates at 30 degrees/sec. And I have a sprite (32*32) with an 8 Direction behavior. The rotating object is a carousel and the 8 Direction object is the player. How can I have it so that the player is able to "walk around" on the carousel while it moves?
If I pin the player to the carousel on collision then the player can't move.
If I pin the player to the carousel while overlapping the carousel then nothing happens.
Any help would be appreciated.