iceFlashEX1's Recent Forum Activity

  • C-7

    well you see, what I meant was where can I store all these text. Is it supposed to be in an array as i read or can there be other ways to store it? <img src="smileys/smiley12.gif" border="0" align="middle" />

  • So I made a sprite with different animations for when the character is running and staying idle. So then i let the behavior do it's stuff. Left Button makes Character go Left and Right Button makes Character go right.

    The thing is that when I press a different button while holding the left or right arrow key, the character still moves but goes to the idle animation. However when I simulate the movement on another key, it's just fine and stays in the same animation. What's wrong?

  • C-7

    I see thank you very much for the explanation ^^. One more question though. Say i want to create a series of dialog, like lengthy instructions or character dialog...where can i actually put it provided i can see it?

  • C-7, RandomFellow

    Thank you very much for the replies ^^ i appreciate it. Hmm, so I'm guessing that i need a list of events according to the cutscene that I need? as in...a lot XD. you know like for RPG's and starting tutorials and all that. So I can go switch from one object to the next with the camera Sprite? ^^

    BTW, i really never understood what that lerp was doing exactly?

  • Was wondering if this was possible in Construct 2.

    You know in some games when they show the level overview first before the player gets to play the level itself. Is there a way to make a camera scroll to a certain location without using any keys? Or is there a certain plugin that makes a cutscene somehow?

  • AllanR

    Hmm I see thank you very much <img src="smileys/smiley12.gif" border="0" align="middle" /> well I don't want to go distributing things everywhere yet. I just kinda need a database to just organize and test different things for the meantime.

    I'll try out those plugins, but I'm gonna learn them first for sure. I only have a little idea on how to create text files for that.

    Can they work as like save files for those who play besides the webStorage for Construct? Oh, by the way, is there possibly a way to see what's inside the webStorage?

  • Hello again ^^

    SO I was trying to make a character to collide with certain objects. For example, I have a sprite and 2 different boxes(which are also sprites).

    if my character is colliding with a box and it will prompt with a message saying something like "Press Button to Interact". I altered the event sheet and it was just fine.

    The event sheet looked like:

    Sprite| On Collision with box_1 => Call Prompt_Function()

    Sprite| Is Overlapping with box_1 =>

           >Keyboard| On E Pressed => Call Second_Function()

    It was working somewhat fine.

    -

    Now I tried putting a second box in the layout.

    When I altered the event sheet in order to detect whether or not it was colliding. So I just copy-pasted the code for the first box and changed the object. However it somewhat bugged out i think,

    It wasn't showing any prompts or anything, what's the problem???

  • AllanR

    Well, I actually have some knowledge on MySQL and I have a server to use within my computer. I have a WAMPServer, if that is advisable?

    However my problem though is that if I export my project into an application (either HTML5 or NodeWebKit), will it go searching around for the database or the PHP files?

  • I was wondering if Construct 2 can connect to outside databases and then be exported for desktop applications? I'm quite unsure about using the WebStorage in Construct when there are many variables to consider? I;m trying to work on an RPG.

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  • Hello, I'm really quite new to the Construct 2 environment and the tool itself, So I really don't have much knowledge in what I'm really doing as of the moment. Though I have a background in programming ^^

    I was planning to actually make an RPG game...well just a short one. It's supposedly my thesis project.

    I was wondering how to create like a box that has choices and a pointer directing which choice is highlighted. Something like a simple "Yes or No" box and then the result would be different depending on what is selected.

    I could appreciate the help, thank you <img src="smileys/smiley1.gif" border="0" align="middle" />

  • rexrainbow

    Hello sir ^^ I'm quite new to Construct2 and just downloaded your plugins and it's really helping. However I have to ask.

    Do you have an example or an explanation as to put a column of values into an array so that the values in the array can be used across the project. I tried using the CSV2Array plugin but I dont think I'm familiar with it yet enough to know what to do with it exactly.

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iceFlashEX1

Member since 5 Feb, 2014

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