grossd's Recent Forum Activity

  • ok, I figured it out :-)

    Required storing a UID of the toggled sprite, and then loop through all via a family and set frame to 0 for all but the one sprite with the stored UID in the global.

  • Thanks.

    I used at one point the formula 1-sprite.animationframe,

    And it works well so long i only have one event(doubleclick, sprite), action line defined. If i have two event line items then the second cancels the first immediately.

    But, to deselect all the rest upon a same double click event, I need to have a second event that only executes when the animation frame was already changed.

  • I wrote what seemed a straightforward solution to toggle a sprite's appearance.

    A mouse double click on the sprite, with an additional condition that the animation frame of said sprite is zero, sets the animation frame to 1, and another double click event with the condition that the animation frame is set to 1, sets it to 0.

    However, for some reason both both are executed at a single loop, causing no toggle behavior.

    Its as if the double click is remembers between the event checks.

    What I really, want is to have N number of created sprites and double clicking on one, selects it with a frame, and de-selects all others.

    But, i am stumped ...

  • Yes, i started doing that.

    Basically a "keyboard" at the bottom of the screen, which "injects" text into a text field attached to a sprite.

    Its too bad that i can't get it to look like MIT Scratch ... would love to.

    Perhaps, a javascript solution could be created for having such "text editable sprites"

  • Thank you.

    I tried it but pinned objects lag behind their "parent" object, when those are moved.

    Unfortunately, this makes pin not suitable for having an entry field within a sprite, to interactively set or change a sprites visible name

  • Hello,

    I want to create a graphical field that has a small text entry box -- sort of like in Scratch. But, I can't use hierarchy to create combined group of objects including an input text box.

    Nor, can it be done programmatically, the add child doesn't appear.

    Am I doing something wrong?

    thanks

    Dan

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  • Thanks, but I'd rather stay within C3 ...

  • Has something like this been done before in C3

    Tagged:

  • I noticed a nodejs interface (via npm) to prolog is it possible to install this into construct3

    Tagged:

  • thank you.

    I eventually noticed the create object, and now consistently create a new JSON in each new function body -- with the message to be parsed passed as argument.

    Its more overhead, but i hope like this i don't get into reentrant problems

  • Thank you.

    Yes, good point.

    That is what i eventually did -- a lot of ping pong'ing between the the C3 game and the peer app.

    But, i guess, the hanging problem could be avoided if the communication happens in a seperate thread -- if its possible easily to do

  • I am displaying a listbox and am using the following CSS to change the font size of individual items, but it doesnt work?

    What am I missing?

    .no_border {

    border: none;

    overflow: hidden; /* Hide scrollbars */

    text-align: center;

    font-size:32px;

    }

    Tagged:

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grossd

Member since 4 Feb, 2014

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